//B_disconnect, Disconnect PS3 private void B_disconnect_Click(object sender, EventArgs e) { //Check connection & disconnect if (psstatus == 1) { PS3.RingBuzzer(CCAPI.BuzzerMode.Double); PS3.DisconnectTarget(); //Start Backgroundworker to Reset Connection BW_psdata.RunWorkerAsync(); //Show Status stat_notconnected(); MessageBox.Show("Disconnected from " + psip + "!", "Disconnected"); } else { MessageBox.Show("No PS3 Connected!", "Disconnection Error"); } }
private void Form1_FormClosing(object sender, FormClosingEventArgs e) { threadIsRunning = false; TargetInfo.Abort(); PS3.DisconnectTarget(); }