public void Accept(FriendView v) { C2sSprotoType.recvfriend.request obj = new C2sSprotoType.recvfriend.request(); obj.friendlist = GetFriendidList(v); NetworkManager.Instance.FriendAccept(obj); pop.SetLive(1); pop.RemoveFriendView(v); }
public void AcceptAll() { viewList = pop.viewList; if (viewList.Count > 0) { C2sSprotoType.recvfriend.request obj = new C2sSprotoType.recvfriend.request(); obj.friendlist = GetFriendidList(viewList); NetworkManager.Instance.FriendAccept(obj); pop.RemoveAllView(); pop.SetLive(1); viewList.Clear(); } }