コード例 #1
0
    override public void Init(Guild _parent)
    {
        base.Init(_parent);
        m_SelectedGuild = null;
        GuildInfoPrefabManager.Clear();
        m_GuildInfoDetail = GuildInfoPrefabManager.GetNewObject <GuildInfoDetail>(GuildInfoPrefabManager.transform, Vector3.zero);

        C2G.GuildListForRequest packet = new C2G.GuildListForRequest();
        Network.GameServer.JsonAsync <C2G.GuildListForRequest, C2G.GuildListForJoinAck>(packet, OnGuildListForRequest);
    }
コード例 #2
0
 void OnGuildListForRequest(C2G.GuildListForRequest packet, C2G.GuildListForJoinAck ack)
 {
     m_RequestGuilds = ack.guild_join_info;
     InitGuildList();
 }