private bool cameraSight = true; // 1人称視点:true , 3人称視点:flase // Use this for initialization void Start() { playerController = GameObject.Find("Player").GetComponent <C01_PlayerController>(); mainCamera = GameObject.Find("Main Camera").GetComponent <C02_CameraController>(); subCamera = GameObject.Find("Sub Camera").GetComponent <C02_CameraController>(); changeCameraSight(); // 視点切り替え命令 }
// Use this for initialization void Start() { playerController = GameObject.FindWithTag("Player").GetComponent <C01_PlayerController>(); }