コード例 #1
0
        public static EventsSave Restore(TypeDesc typeDesc, SaveInfo info, ref ByteStreamReader bsr)
        {
            int count = bsr.ReadSInt();

            // inline version of reading embedded field of type CBaseEntityOutput (it only contains 1 field)

            if (bsr.ReadSShort() != 4)
            {
                throw new ConstraintException("first entry in data map should be 4");
            }
            string?mapSym = bsr.ReadSymbol(info);

            if (mapSym != "Value")
            {
                throw new ConstraintException($"bad symbol, expected \"Value\" but read \"{mapSym}\"");
            }
            int             fieldsSaved = bsr.ReadSInt();
            ParsedSaveField?psf         = null;

            if (fieldsSaved == 1)
            {
                bsr.StartBlock(info, out string?sym);
                if (sym != "m_Value")
                {
                    throw new ConstraintException($"bad symbol, expected \"m_Value\" but read \"{sym}\"");
                }
                FieldType type = (FieldType)bsr.ReadSInt();
                string?   s    = FieldNameFromType(type);
                if (s != null)
                {
                    TypeDesc t  = new TypeDesc(s, type);
                    DataMap  m  = new DataMap("m_Value", new [] { t });
                    var      pm = bsr.ReadDataMap(m, info);
                    if (pm.ParsedFields.Any())
                    {
                        psf = pm.ParsedFields.Single().Value;
                    }
                }
                bsr.EndBlock(info);
            }
            else if (fieldsSaved != 0)
            {
                throw new ConstraintException($"expected 0 fields, got {fieldsSaved}");
            }

            ParsedDataMap[] events = new ParsedDataMap[count];
            for (int i = 0; i < count; i++)
            {
                events[i] = bsr.ReadDataMap("EntityOutput", info);
            }

            return(new EventsSave(typeDesc, psf, events));
        }
コード例 #2
0
        protected override void Parse(ref ByteStreamReader bsr)
        {
            ExtendedHeader = bsr.ReadDataMap("AIExtendedSaveHeader_t", SaveInfo);

            if (ExtendedHeader.GetFieldOrDefault <short>("version")
                >= AI_EXTENDED_SAVE_HEADER_FIRST_VERSION_WITH_CONDITIONS)
            {
                bsr.StartBlock(SaveInfo);
                Conditions = new ConditionStrings(SaveRef);
                Conditions.ParseStream(ref bsr);
                bsr.EndBlock(SaveInfo);
            }

            if (ExtendedHeader.GetFieldOrDefault <short>("version")
                >= AI_EXTENDED_SAVE_HEADER_FIRST_VERSION_WITH_NAVIGATOR_SAVE)
            {
                bsr.StartBlock(SaveInfo);
                Navigator = new CAI_NavigatorEntData(SaveRef !);
                Navigator.ParseStream(ref bsr);
                bsr.EndBlock(SaveInfo);
            }

            base.Parse(ref bsr);
        }
コード例 #3
0
        /* This pretty much exactly what the game does. A datamap is created dynamically which contains a description
         * for each key/value of the map.
         * Custom params:
         * [0] - the field type of each key
         * [1] - the custom read function of each key (if applicable)
         * [2] - the embedded map of each key (if applicable)
         * [3] - the field type of each value
         * [4] - the custom read function of each value (if applicable)
         * [5] - the embedded map of each value (if applicable)
         * */
        public static UtilMap <TK, TV> Restore(TypeDesc mapDesc, SaveInfo info, ref ByteStreamReader bsr)
        {
            object[] @params   = mapDesc.CustomParams !;
            DataMap? embKeyMap = @params[2] is string sk ? info.SDataMapLookup[sk] : null;
            DataMap? embValMap = @params[5] is string sv ? info.SDataMapLookup[sv] : null;

            TypeDesc keyDesc = new TypeDesc(
                name: "K",
                flags: DescFlags.FTYPEDESC_SAVE,
                fieldType: (FieldType)@params[0],
                customReadFunc: (CustomReadFunc?)@params[1],
                numElements: 1)
            {
                EmbeddedMap = embKeyMap
            };
            TypeDesc valDesc = new TypeDesc(
                name: "T",                 // std::map<Key, T>
                flags: DescFlags.FTYPEDESC_SAVE,
                fieldType: (FieldType)@params[3],
                customReadFunc: (CustomReadFunc?)@params[4],
                numElements: 1)
            {
                EmbeddedMap = embValMap
            };
            DataMap vecMap = new DataMap("um", new[] { keyDesc, valDesc });

            bsr.StartBlock(info);
            int count = bsr.ReadSInt();
            var res   = new KeyValuePair <ParsedSaveField <TK>, ParsedSaveField <TV> > [count];

            for (int i = 0; i < count; i++)
            {
                ParsedDataMap readResult = bsr.ReadDataMap(vecMap, info);
                var           k          = (ParsedSaveField <TK>)readResult.ParsedFields["K"];
                var           v          = (ParsedSaveField <TV>)readResult.ParsedFields["T"];
                res[i] = new KeyValuePair <ParsedSaveField <TK>, ParsedSaveField <TV> >(k, v);
            }
            bsr.EndBlock(info);
            return(new UtilMap <TK, TV>(mapDesc, res, keyDesc, valDesc));
        }