public EnemyArrayTable(int enemies, int groups) { this.enemylist = new ByteStack(enemies); this.grouplist = new ByteStack(groups); for (byte i = 0; i < enemies; i++) { enemylist.push(i); } for (byte i = 0; i < groups; i++) { grouplist.push(i); } }
public void destroyGroup(byte group) { grouplist.push(group); }
public void destroyEnemy(byte enemy) { enemylist.push(enemy); }