public static int WriteUInt32(byte[] buf, UInt32 val, ref int offset) { byte[] bytes = BitConverter.GetBytes(ByteOrderConverter.HostToNetworkOrder(val)); Array.Copy(bytes, 0, buf, offset, bytes.Length); offset += bytes.Length; return(bytes.Length); }
public static void WriteInt(byte[] buf, int val, ref int offset) { byte[] bytes = BitConverter.GetBytes(ByteOrderConverter.HostToNetworkOrder(val)); Array.Copy(bytes, 0, buf, offset, bytes.Length); offset += bytes.Length; }