コード例 #1
0
        protected override void Decode(ByteList bytes)
        {
            Log.Debug("Decode a AnswerMessage");

            if (bytes == null || !bytes.IsMore)
            {
                return;
            }
            GameId = bytes.GetShort();
            Log.DebugFormat("Decoded GameId = {0}", GameId);

            if (!bytes.IsMore)
            {
                return;
            }
            Result = (bytes.GetByte() == 1);
            Log.DebugFormat("Decoded Result = {0}", Result);

            if (!bytes.IsMore)
            {
                return;
            }
            Score = bytes.GetShort();
            Log.DebugFormat("Decoded Score = {0}", Score);

            if (!bytes.IsMore)
            {
                return;
            }
            Hint = bytes.GetString();
            Log.DebugFormat("Decoded Hint = {0}", Hint);
        }
コード例 #2
0
        protected override void Decode(ByteList bytes)
        {
            Log.Debug("Decode an GameDef");

            if (bytes == null || !bytes.IsMore)
            {
                return;
            }
            GameId = bytes.GetShort();
            Log.DebugFormat("Decoded GameId = {0}", GameId);

            if (!bytes.IsMore)
            {
                return;
            }
            Hint = bytes.GetString();
            Log.DebugFormat("Decoded Hint = {0}", Hint);

            if (!bytes.IsMore)
            {
                return;
            }
            Definition = bytes.GetString();
            Log.DebugFormat("Decoded Definition = {0}", Definition);
        }
コード例 #3
0
        protected override void Decode(ByteList bytes)
        {
            Log.Debug("Decode an HeartbeatMessage");

            if (bytes == null || !bytes.IsMore)
            {
                return;
            }
            GameId = bytes.GetShort();
            Log.DebugFormat("Decoded GameId = {0}", GameId);
        }
コード例 #4
0
ファイル: ErrorMessage.cs プロジェクト: aaronmorgenegg/cs5200
        protected override void Decode(ByteList bytes)
        {
            Log.Debug("Decode an ErrorMessage");
            if (bytes == null || !bytes.IsMore)
            {
                return;
            }
            GameId = bytes.GetShort();
            Log.DebugFormat("Decoded GameId = {0}", GameId);

            if (!bytes.IsMore)
            {
                return;
            }
            ErrorText = bytes.GetString();
            Log.DebugFormat("Decoded ErrorText = {0}", ErrorText);
        }
コード例 #5
0
        protected override void Decode(ByteList bytes)
        {
            Log.Debug("Decode an GuessMessage");

            if (bytes == null || !bytes.IsMore)
            {
                return;
            }
            GameId = bytes.GetShort();
            Log.DebugFormat("Decoded GameId = {0}", GameId);

            if (!bytes.IsMore)
            {
                return;
            }
            Log.Debug("Try to get the FirstName");
            if (bytes.PeekShort() < 0 && bytes.PeekShort() > 40)
            {
                Log.WarnFormat("The length of the encoded Word, {0}, is probably not correct.  Check how you are encoding the string's length", bytes.PeekShort());
            }
            Word = bytes.GetString();
            Log.DebugFormat("Decoded Word = {0}", Word);
        }
コード例 #6
0
ファイル: Message.cs プロジェクト: aaronmorgenegg/cs5200
        public static Message Create(byte[] receivedBytes)
        {
            Message result = null;

            if (receivedBytes != null && receivedBytes.Length >= 2)
            {
                ByteList             bytes       = new ByteList(receivedBytes);
                PossibleMessageTypes messageType = (PossibleMessageTypes)bytes.GetShort();

                switch (messageType)
                {
                case PossibleMessageTypes.NewGame:
                    result = new NewGameMessage();
                    break;

                case PossibleMessageTypes.GameDef:
                    result = new GameDef();
                    break;

                case PossibleMessageTypes.Guess:
                    result = new GuessMessage();
                    break;

                case PossibleMessageTypes.Answer:
                    result = new AnswerMessage();
                    break;

                case PossibleMessageTypes.GetHint:
                    result = new GetHintMessage();
                    break;

                case PossibleMessageTypes.Hint:
                    result = new HintMessage();
                    break;

                case PossibleMessageTypes.Error:
                    result = new ErrorMessage();
                    break;

                case PossibleMessageTypes.Exit:
                    result = new ExitMessage();
                    break;

                case PossibleMessageTypes.Heartbeat:
                    result = new HeartbeatMessage();
                    break;

                case PossibleMessageTypes.Ack:
                    result = new AckMessage();
                    break;

                case PossibleMessageTypes.GetStatus:
                    result = new GetStatusMessage();
                    break;

                case PossibleMessageTypes.Status:
                    result = new StatusMessage();
                    break;
                }

                try
                {
                    result?.Decode(bytes);
                }
                catch (Exception err)
                {
                    Log.ErrorFormat("Cannot decode a {0} message", result?.GetType().Name);
                    Log.ErrorFormat("Inner Error: {0}", err.Message);
                }
            }
            return(result);
        }