/// <summary> /// Clears the buffers to deserialize message. /// </summary> internal override void ClearBuffers() { if (this.ErrorBuffer != null) { this.ErrorBuffer.Dispose(); this.ErrorBuffer = null; } if (this.ResultBuffer != null) { this.ResultBuffer.Dispose(); this.ResultBuffer = null; } this.ErrorStartAt = -1; this.ResultStartAt = -1; base.ClearBuffers(); }
/// <summary> /// Clears the buffers to deserialize message. /// </summary> internal override void ClearBuffers() { if (errorBuffer != null) { errorBuffer.Dispose(); errorBuffer = null; } if (resultBuffer != null) { resultBuffer.Dispose(); resultBuffer = null; } errorStartAt = -1; resultStartAt = -1; base.ClearBuffers(); }
internal override void Clear() { if ( this.UnpackingBuffer != null ) { this.UnpackingBuffer.Dispose(); this.UnpackingBuffer = null; } base.Clear(); }
/// <summary> /// Clears the buffers to deserialize message. /// </summary> internal override void ClearBuffers() { if ( this.ErrorBuffer != null ) { this.ErrorBuffer.Dispose(); this.ErrorBuffer = null; } if ( this.ResultBuffer != null ) { this.ResultBuffer.Dispose(); this.ResultBuffer = null; } this.ErrorStartAt = -1; this.ResultStartAt = -1; base.ClearBuffers(); }