コード例 #1
0
ファイル: Server.cs プロジェクト: klpk/Netcode.IO.NET
        // encrypts a packet and sends it to the endpoint
        private void sendPacketToClient(NetcodePacketHeader packetHeader, byte[] packetData, int packetDataLen, EndPoint endpoint, byte[] key)
        {
            // assign a sequence number to this packet
            packetHeader.SequenceNumber = this.nextSequenceNumber++;

            // encrypt packet data
            byte[] encryptedPacketBuffer = BufferPool.GetBuffer(2048);
            int    encryptedBytes        = PacketIO.EncryptPacketData(packetHeader, protocolID, packetData, packetDataLen, key, encryptedPacketBuffer);

            int packetLen = 0;

            // write packet to byte array
            var packetBuffer = BufferPool.GetBuffer(2048);

            using (var packetWriter = ByteArrayReaderWriter.Get(packetBuffer))
            {
                packetHeader.Write(packetWriter);
                packetWriter.WriteBuffer(encryptedPacketBuffer, encryptedBytes);

                packetLen = (int)packetWriter.WritePosition;
            }

            // send packet
            listenSocket.SendTo(packetBuffer, packetLen, SocketFlags.None, endpoint);

            BufferPool.ReturnBuffer(packetBuffer);
            BufferPool.ReturnBuffer(encryptedPacketBuffer);
        }
コード例 #2
0
        internal sealed override void Deserialize(byte[] buffer)
        {
            using (var packetWriter = ByteArrayReaderWriter.Get(buffer))
            {
                Action = packetWriter.ReadByte();

                var haveSendTime = packetWriter.ReadByte();
                var havePayload  = packetWriter.ReadByte();

                if (havePayload == 0x1)
                {
                    _payloadLen = packetWriter.ReadUInt16();
                }

                SendType = (GProtocolSendType)packetWriter.ReadByte();
                Hash     = (long)packetWriter.ReadUInt64();

                if (havePayload == 0x1)
                {
                    Payload = packetWriter.ReadBytes(_payloadLen);
                }
                if (haveSendTime == 0x1)
                {
                    ClientSendTime = packetWriter.ReadInt64();
                }
            }
        }
コード例 #3
0
        public bool Read(ByteArrayReaderWriter stream, int length, byte[] key, ulong protocolID)
        {
            byte[] packetBuffer = BufferPool.GetBuffer(8 + 300 + Defines.MAC_SIZE);
            int    packetLen    = 0;

            try
            {
                packetLen = PacketIO.ReadPacketData(Header, stream, length, protocolID, key, packetBuffer);
            }
            catch (System.Exception e)
            {
                BufferPool.ReturnBuffer(packetBuffer);
                return(false);
            }

            if (packetLen != 308)
            {
                BufferPool.ReturnBuffer(packetBuffer);
                return(false);
            }

            ChallengeTokenBytes = BufferPool.GetBuffer(300);
            using (var reader = ByteArrayReaderWriter.Get(packetBuffer))
            {
                ChallengeTokenSequence = reader.ReadUInt64();
                reader.ReadBytesIntoBuffer(ChallengeTokenBytes, 300);
            }

            BufferPool.ReturnBuffer(packetBuffer);
            return(true);
        }
コード例 #4
0
        public void ReadData(ByteArrayReaderWriter stream)
        {
            byte addressVal = stream.ReadByte();

            // if address type is not 0 or 1, data is not valid
            if (addressVal != 0 && addressVal != 1)
            {
                throw new FormatException();
            }

            this.AddressType = (NetcodeAddressType)addressVal;

            IPAddress ip = null;

            if (this.AddressType == NetcodeAddressType.IPv4)
            {
                stream.ReadBytesIntoBuffer(tempIPV4, 4);
                ip = new IPAddress(tempIPV4);
            }
            else
            {
                stream.ReadBytesIntoBuffer(tempIPV6, 16);
                ip = new IPAddress(tempIPV6);
            }

            var port = stream.ReadUInt16();

            this.Endpoint = new IPEndPoint(ip, port);
        }
コード例 #5
0
        /// <summary>
        /// Decrypt a challenge token
        /// </summary>
        public static int DecryptChallengeToken(ulong sequenceNum, byte[] packetData, byte[] key, byte[] outBuffer)
        {
            byte[] additionalData = BufferPool.GetBuffer(0);

            byte[] nonce = BufferPool.GetBuffer(12);
            using (var writer = ByteArrayReaderWriter.Get(nonce))
            {
                writer.Write((UInt32)0);
                writer.Write(sequenceNum);
            }

            int ret;

            try
            {
                ret = CryptoUtils.Decrypt(packetData, 0, 300, additionalData, key, nonce, outBuffer);
            }
            catch (Exception e)
            {
                BufferPool.ReturnBuffer(additionalData);
                BufferPool.ReturnBuffer(nonce);
                throw e;
            }

            BufferPool.ReturnBuffer(additionalData);
            BufferPool.ReturnBuffer(nonce);

            return(ret);
        }
コード例 #6
0
        // Decrypt a private connect token
        public static int DecryptPrivateConnectToken(byte[] encryptedConnectToken, ulong protocolID, ulong expireTimestamp, ulong sequence, byte[] key, byte[] outBuffer)
        {
            int len = encryptedConnectToken.Length;

            byte[] additionalData = BufferPool.GetBuffer(Defines.NETCODE_VERSION_INFO_BYTES + 8 + 8);
            using (var writer = ByteArrayReaderWriter.Get(additionalData))
            {
                writer.WriteASCII(Defines.NETCODE_VERSION_INFO_STR);
                writer.Write(protocolID);
                writer.Write(expireTimestamp);
            }

            byte[] nonce = BufferPool.GetBuffer(12);
            using (var writer = ByteArrayReaderWriter.Get(nonce))
            {
                writer.Write((UInt32)0);
                writer.Write(sequence);
            }

            var ret = CryptoUtils.Decrypt(encryptedConnectToken, 0, len, additionalData, key, nonce, outBuffer);

            BufferPool.ReturnBuffer(additionalData);
            BufferPool.ReturnBuffer(nonce);

            return(ret);
        }
コード例 #7
0
        /// <summary>
        /// Decrypt a packet's data
        /// </summary>
        public static int DecryptPacketData(NetcodePacketHeader header, ulong protocolID, byte[] packetData, int packetDataLen, byte[] key, byte[] outBuffer)
        {
            byte[] additionalData = BufferPool.GetBuffer(Defines.NETCODE_VERSION_INFO_BYTES + 8 + 1);
            using (var writer = ByteArrayReaderWriter.Get(additionalData))
            {
                writer.WriteASCII(Defines.NETCODE_VERSION_INFO_STR);
                writer.Write(protocolID);
                writer.Write(header.ReadSequenceByte);
            }

            byte[] nonce = BufferPool.GetBuffer(12);
            using (var writer = ByteArrayReaderWriter.Get(nonce))
            {
                writer.Write((UInt32)0);
                writer.Write(header.SequenceNumber);
            }

            int ret;

            try
            {
                ret = CryptoUtils.Decrypt(packetData, 0, packetDataLen, additionalData, key, nonce, outBuffer);
            }
            catch (Exception e)
            {
                BufferPool.ReturnBuffer(additionalData);
                BufferPool.ReturnBuffer(nonce);
                throw e;
            }

            BufferPool.ReturnBuffer(additionalData);
            BufferPool.ReturnBuffer(nonce);

            return(ret);
        }
コード例 #8
0
 protected void processPacket(ushort seq, byte[] packetData, int packetLen)
 {
     using (ByteArrayReaderWriter byteArrayReaderWriter = ByteArrayReaderWriter.Get(packetData))
     {
         while (byteArrayReaderWriter.ReadPosition < packetLen)
         {
             ushort num  = byteArrayReaderWriter.ReadUInt16();
             ushort num2 = readVariableLengthUShort(byteArrayReaderWriter);
             if (num2 != 0)
             {
                 if (!receiveBuffer.Exists(num))
                 {
                     BufferedPacket bufferedPacket = receiveBuffer.Insert(num);
                     bufferedPacket.buffer.SetSize(num2);
                     byteArrayReaderWriter.ReadBytesIntoBuffer(bufferedPacket.buffer.InternalBuffer, num2);
                 }
                 else
                 {
                     byteArrayReaderWriter.SeekRead(byteArrayReaderWriter.ReadPosition + (int)num2);
                 }
                 while (receiveBuffer.Exists(nextReceive))
                 {
                     BufferedPacket bufferedPacket2 = receiveBuffer.Find(nextReceive);
                     ReceiveCallback(ChannelID, bufferedPacket2.buffer.InternalBuffer, bufferedPacket2.buffer.Length);
                     receiveBuffer.Remove(nextReceive);
                     nextReceive++;
                 }
             }
         }
     }
 }
コード例 #9
0
ファイル: PacketIO.cs プロジェクト: fabbbiob/Netcode.IO.NET
        /// <summary>
        /// Encrypt a challenge token
        /// </summary>
        public static int EncryptChallengeToken(ulong sequenceNum, byte[] packetData, byte[] key, byte[] outBuffer)
        {
            byte[] additionalData = BufferPool.GetBuffer(0);

            byte[] nonce = BufferPool.GetBuffer(12);
            using (var writer = ByteArrayReaderWriter.Get(nonce))
            {
                writer.Write((UInt32)0);
                writer.Write(sequenceNum);
            }

            int ret;

            try
            {
                ret = AEAD_Chacha20_Poly1305.Encrypt(packetData, 0, 300 - Defines.MAC_SIZE, additionalData, nonce, key, outBuffer);
            }
            catch (Exception e)
            {
                BufferPool.ReturnBuffer(additionalData);
                BufferPool.ReturnBuffer(nonce);
                throw e;
            }

            BufferPool.ReturnBuffer(additionalData);
            BufferPool.ReturnBuffer(nonce);

            return(ret);
        }
コード例 #10
0
        private void sendPacket(NetcodePacketHeader packetHeader, byte[] packetData, int packetDataLen, byte[] key)
        {
            // assign a sequence number to this packet
            packetHeader.SequenceNumber = this.nextPacketSequence++;

            // encrypt packet data
            byte[] encryptedPacketBuffer = BufferPool.GetBuffer(2048);
            int    encryptedBytes        = PacketIO.EncryptPacketData(packetHeader, connectToken.ProtocolID, packetData, packetDataLen, key, encryptedPacketBuffer);

            int packetLen = 0;

            // write packet to byte array
            var packetBuffer = BufferPool.GetBuffer(2048);

            using (var packetWriter = ByteArrayReaderWriter.Get(packetBuffer))
            {
                packetHeader.Write(packetWriter);
                packetWriter.WriteBuffer(encryptedPacketBuffer, encryptedBytes);

                packetLen = (int)packetWriter.WritePosition;
            }

            // send packet
            try {
                socket.SendTo(packetBuffer, packetLen, currentServerEndpoint);
            }
            catch { }

            BufferPool.ReturnBuffer(packetBuffer);
            BufferPool.ReturnBuffer(encryptedPacketBuffer);
        }
コード例 #11
0
        public bool Read(ByteArrayReaderWriter stream, int length, byte[] key, ulong protocolID)
        {
            if (length != 8 + Defines.MAC_SIZE)
            {
                return(false);
            }

            byte[] tempBuffer = BufferPool.GetBuffer(length);
            try
            {
                PacketIO.ReadPacketData(Header, stream, length, protocolID, key, tempBuffer);
            }
            catch
            {
                BufferPool.ReturnBuffer(tempBuffer);
                return(false);
            }

            using (var dataReader = ByteArrayReaderWriter.Get(tempBuffer))
            {
                ClientIndex = dataReader.ReadUInt32();
                MaxSlots    = dataReader.ReadUInt32();
            }

            return(true);
        }
コード例 #12
0
        public bool Read(ByteArrayReaderWriter stream, int length, ulong protocolID)
        {
            if (length != 13 + 8 + 8 + 8 + Defines.NETCODE_CONNECT_TOKEN_PRIVATE_BYTES)
            {
                return(false);
            }

            char[] vInfo = new char[Defines.NETCODE_VERSION_INFO_BYTES];
            stream.ReadASCIICharsIntoBuffer(vInfo, Defines.NETCODE_VERSION_INFO_BYTES);
            if (!MiscUtils.MatchChars(vInfo, Defines.NETCODE_VERSION_INFO_STR))
            {
                return(false);
            }

            if (stream.ReadUInt64() != protocolID)
            {
                return(false);
            }

            this.Expiration        = stream.ReadUInt64();
            this.TokenSequenceNum  = stream.ReadUInt64();
            this.ConnectTokenBytes = BufferPool.GetBuffer(Defines.NETCODE_CONNECT_TOKEN_PRIVATE_BYTES);
            stream.ReadBytesIntoBuffer(this.ConnectTokenBytes, Defines.NETCODE_CONNECT_TOKEN_PRIVATE_BYTES);

            return(true);
        }
コード例 #13
0
ファイル: Server.cs プロジェクト: klpk/Netcode.IO.NET
        // process a received datagram
        private void processDatagram(byte[] payload, int size, EndPoint sender)
        {
            using (var reader = ByteArrayReaderWriter.Get(payload))
            {
                NetcodePacketHeader packetHeader = new NetcodePacketHeader();
                packetHeader.Read(reader);

                if (packetHeader.PacketType == NetcodePacketType.ConnectionRequest)
                {
                    processConnectionRequest(reader, size, sender);
                }
                else
                {
                    switch (packetHeader.PacketType)
                    {
                    case NetcodePacketType.ChallengeResponse:
                        processConnectionResponse(reader, packetHeader, size, sender);
                        break;

                    case NetcodePacketType.ConnectionKeepAlive:
                        processConnectionKeepAlive(reader, packetHeader, size, sender);
                        break;

                    case NetcodePacketType.ConnectionPayload:
                        processConnectionPayload(reader, packetHeader, size, sender);
                        break;

                    case NetcodePacketType.ConnectionDisconnect:
                        processConnectionDisconnect(reader, packetHeader, size, sender);
                        break;
                    }
                }
            }
        }
コード例 #14
0
        public void Connect(byte[] connectToken, bool autoTick)
        {
            if (state != ClientState.Disconnected)
            {
                throw new InvalidOperationException();
            }

            keepAliveTimer = 0.0;

            connectServers.Clear();
            replayProtection.Reset();

            if (connectToken.Length != Defines.NETCODE_CONNECT_TOKEN_PUBLIC_BYTES)
            {
                changeState(ClientState.InvalidConnectToken);
                return;
            }

            NetcodePublicConnectToken tokenData = new NetcodePublicConnectToken();

            using (var reader = ByteArrayReaderWriter.Get(connectToken))
            {
                if (!tokenData.Read(reader))
                {
                    changeState(ClientState.InvalidConnectToken);
                    return;
                }
            }

            if (tokenData.CreateTimestamp >= tokenData.ExpireTimestamp)
            {
                changeState(ClientState.InvalidConnectToken);
                return;
            }

            clientToServerKey = tokenData.ClientToServerKey;
            serverToClientKey = tokenData.ServerToClientKey;

            foreach (var server in tokenData.ConnectServers)
            {
                connectServers.Enqueue(server.Endpoint);
            }

            this.connectToken = tokenData;
            this.state        = ClientState.SendingConnectionRequest;

            // bind socket, spin up threads, and start trying to connect
            isRunning = true;

            currentServerEndpoint = connectServers.Dequeue();
            createSocket(currentServerEndpoint);

            if (autoTick)
            {
                this.time = DateTime.Now.GetTotalSeconds();
                ThreadPool.QueueUserWorkItem(clientTick);
            }
        }
コード例 #15
0
 internal static Tuple <string, byte[]> GetObserver(byte[] buffer)
 {
     using (var packetReader = ByteArrayReaderWriter.Get(buffer))
     {
         var len     = packetReader.ReadByte();
         var ownerId = GetStringFromBuffer(packetReader.ReadBytes(len), true);
         var payload = packetReader.ReadBytes(buffer.Length - len);
         return(Tuple.Create(ownerId, payload));
     }
 }
コード例 #16
0
        // sends a connection challenge packet to the endpoint
        private void sendConnectionChallenge(NetcodePrivateConnectToken connectToken, EndPoint endpoint)
        {
            log("Sending connection challenge", NetcodeLogLevel.Debug);

            var challengeToken = new NetcodeChallengeToken();

            challengeToken.ClientID = connectToken.ClientID;
            challengeToken.UserData = connectToken.UserData;

            ulong challengeSequence = nextChallengeSequenceNumber++;

            byte[] tokenBytes = BufferPool.GetBuffer(300);
            using (var tokenWriter = ByteArrayReaderWriter.Get(tokenBytes))
                challengeToken.Write(tokenWriter);

            byte[] encryptedToken = BufferPool.GetBuffer(300);
            int    encryptedTokenBytes;

            try
            {
                encryptedTokenBytes = PacketIO.EncryptChallengeToken(challengeSequence, tokenBytes, challengeKey, encryptedToken);
            }
            catch
            {
                BufferPool.ReturnBuffer(tokenBytes);
                BufferPool.ReturnBuffer(encryptedToken);
                return;
            }

            var challengePacket = new NetcodeConnectionChallengeResponsePacket();

            challengePacket.ChallengeTokenSequence = challengeSequence;
            challengePacket.ChallengeTokenBytes    = encryptedToken;

            var cryptIdx = encryptionManager.FindEncryptionMapping(endpoint, time);

            if (cryptIdx == -1)
            {
                return;
            }

            var cryptKey = encryptionManager.GetSendKey(cryptIdx);

            serializePacket(new NetcodePacketHeader()
            {
                PacketType = NetcodePacketType.ConnectionChallenge
            }, (writer) =>
            {
                challengePacket.Write(writer);
            }, endpoint, cryptKey);

            BufferPool.ReturnBuffer(tokenBytes);
            BufferPool.ReturnBuffer(encryptedToken);
        }
コード例 #17
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        private static void startClient()
        {
            // get token
            var webRequest = WebRequest.Create("http://127.0.0.1:8080/token");

            webRequest.Credentials = CredentialCache.DefaultCredentials;
            HttpWebResponse response;

            try
            {
                response = (HttpWebResponse)webRequest.GetResponse();
            }
            catch (Exception e)
            {
                Console.WriteLine("Failed to get token: " + e.Message);
                Console.ReadLine();
                return;
            }

            if (response.StatusCode != HttpStatusCode.OK)
            {
                Console.WriteLine("Failed to get token: " + response.StatusDescription);
                Console.ReadLine();
                return;
            }

            Stream       dataStream = response.GetResponseStream();
            StreamReader reader     = new StreamReader(dataStream);

            string responseStr = reader.ReadToEnd();

            reader.Close();
            dataStream.Close();
            response.Close();

            byte[] connectToken = System.Convert.FromBase64String(responseStr);

            testPacket = new byte[256];
            using (var testPacketWriter = ByteArrayReaderWriter.Get(testPacket))
            {
                testPacketWriter.Write((uint)0xAABBCCDD);
            }

            client = new Client();

            client.OnStateChanged    += Client_OnStateChanged;
            client.OnMessageReceived += Client_OnMessageReceived;

            Console.WriteLine("Connecting...");
            client.Connect(connectToken);

            Console.ReadLine();
            client.Disconnect();
        }
コード例 #18
0
ファイル: Server.cs プロジェクト: RainsSoft/Netcode.IO.NET
        // process an incoming disconnect message
        private void processConnectionDisconnect(ByteArrayReaderWriter reader, NetcodePacketHeader header, int size, EndPoint sender)
        {
            if (checkReplay(header, sender))
            {
                return;
            }

            // encryption mapping was not registered, so don't bother
            int cryptIdx = encryptionManager.FindEncryptionMapping(sender, time);

            if (cryptIdx == -1)
            {
                log("No crytpo key for sender", NetcodeLogLevel.Debug);
                return;
            }

            var decryptKey = encryptionManager.GetReceiveKey(cryptIdx);

            var disconnectPacket = new NetcodeDisconnectPacket()
            {
                Header = header
            };

            if (!disconnectPacket.Read(reader, size - (int)reader.ReadPosition, decryptKey, protocolID))
            {
                return;
            }

            // locate the client by endpoint and free their slot
            if (!endpointClientIDMap.ContainsKey(sender))
            {
                log("No client found for sender endpoint", NetcodeLogLevel.Debug);
                return;
            }
            var clientIndex = endpointClientIDMap[sender];

            var client = clientSlots[clientIndex];

            clientSlots[clientIndex] = null;

            endpointClientIDMap.Remove(sender);

            // remove encryption mapping
            encryptionManager.RemoveEncryptionMapping(sender, time);

            // trigger client disconnect callback
            if (OnClientDisconnected != null)
            {
                OnClientDisconnected(client);
            }

            log("Client {0} disconnected", NetcodeLogLevel.Info, client.RemoteEndpoint);
        }
コード例 #19
0
        public bool Read(byte[] token, byte[] key, ulong protocolID, ulong expiration, ulong sequence)
        {
            byte[] tokenBuffer = BufferPool.GetBuffer(Defines.NETCODE_CONNECT_TOKEN_PRIVATE_BYTES);
            int    tokenLen    = 0;

            try
            {
                tokenLen = PacketIO.DecryptPrivateConnectToken(token, protocolID, expiration, sequence, key, tokenBuffer);
            }
            catch
            {
                BufferPool.ReturnBuffer(tokenBuffer);
                return(false);
            }

            try
            {
                using (var reader = ByteArrayReaderWriter.Get(tokenBuffer))
                {
                    this.ClientID       = reader.ReadUInt64();
                    this.TimeoutSeconds = (int)reader.ReadUInt32();
                    uint numServerAddresses = reader.ReadUInt32();

                    if (numServerAddresses == 0 || numServerAddresses > Defines.MAX_SERVER_ADDRESSES)
                    {
                        BufferPool.ReturnBuffer(tokenBuffer);
                        return(false);
                    }

                    this.ConnectServers = new ConnectTokenServerEntry[numServerAddresses];
                    for (int i = 0; i < numServerAddresses; i++)
                    {
                        this.ConnectServers[i] = new ConnectTokenServerEntry();
                        this.ConnectServers[i].ReadData(reader);
                    }

                    ClientToServerKey = new byte[32];
                    ServerToClientKey = new byte[32];
                    UserData          = new byte[256];

                    reader.ReadBytesIntoBuffer(ClientToServerKey, 32);
                    reader.ReadBytesIntoBuffer(ServerToClientKey, 32);
                    reader.ReadBytesIntoBuffer(UserData, 256);
                }
            }
            catch
            {
                BufferPool.ReturnBuffer(tokenBuffer);
                return(false);
            }

            return(true);
        }
コード例 #20
0
        private ushort readVariableLengthUShort(ByteArrayReaderWriter reader)
        {
            ushort num = 0;
            byte   b   = reader.ReadByte();

            num = (ushort)(num | (ushort)(b & 0x7F));
            if ((b & 0x80) != 0)
            {
                num = (ushort)(num | (ushort)(reader.ReadByte() << 7));
            }
            return(num);
        }
コード例 #21
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        public void Write(ByteArrayReaderWriter stream)
        {
            stream.Write(ClientID);
            stream.Write((uint)ConnectServers.Length);
            foreach (var server in ConnectServers)
            {
                server.WriteData(stream);
            }

            stream.Write(ClientToServerKey);
            stream.Write(ServerToClientKey);
            stream.Write(UserData);
        }
コード例 #22
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        private void serializePacket(NetcodePacketHeader packetHeader, Action <ByteArrayReaderWriter> write, byte[] key)
        {
            byte[] tempPacket = BufferPool.GetBuffer(2048);
            int    writeLen   = 0;

            using (var writer = ByteArrayReaderWriter.Get(tempPacket))
            {
                write(writer);
                writeLen = (int)writer.WritePosition;
            }

            sendPacket(packetHeader, tempPacket, writeLen, key);
            BufferPool.ReturnBuffer(tempPacket);
        }
コード例 #23
0
        internal override byte[] Serialize(string key, bool isCommand)
        {
            byte  havePayload = 0x0, haveSendTime = 0x0;
            short prefixLen = 4 * sizeof(byte) + sizeof(ulong);


            if (Payload != null)
            {
                havePayload = 0x1;
                _payloadLen = Payload.Length;
                prefixLen  += sizeof(ushort);
            }

            if (ClientSendTime != 0L)
            {
                haveSendTime = 0x1;
                prefixLen   += sizeof(long);
            }

            var packetBuffer = BufferPool.GetBuffer(BufferSize(prefixLen));

            using (var packetWriter = ByteArrayReaderWriter.Get(packetBuffer))
            {
                // header Segment
                packetWriter.Write((byte)Action);
                packetWriter.Write(haveSendTime);
                packetWriter.Write(havePayload);

                if (havePayload == 0x1)
                {
                    packetWriter.Write((ushort)_payloadLen);
                }

                // data Segment
                packetWriter.Write((byte)SendType);
                packetWriter.Write((ulong)Hash);

                if (havePayload == 0x1)
                {
                    packetWriter.Write(Payload);
                }
                if (haveSendTime == 0x1)
                {
                    packetWriter.Write(ClientSendTime);
                }
            }

            return(packetBuffer);
        }
コード例 #24
0
        internal static Queue <byte[]> GetQueueData(byte[] buffer)
        {
            var data = new Queue <byte[]>();

            using (var packetReader = ByteArrayReaderWriter.Get(buffer))
            {
                var count = packetReader.ReadByte();
                for (var i = 0; i < count; i++)
                {
                    data.Enqueue(packetReader.ReadBytes(packetReader.ReadUInt16()));
                }
            }

            return(data);
        }
コード例 #25
0
        private static string[] GetStringsFromBuffer(byte[] bytes)
        {
            var data = new List <string>();

            using (var packetReader = ByteArrayReaderWriter.Get(bytes))
            {
                var count = packetReader.ReadUInt16();
                for (var i = 0; i < count; i++)
                {
                    data.Add(GetStringFromBuffer(packetReader.ReadBytes(packetReader.ReadUInt16()), true));
                }
            }

            return(data.ToArray());
        }
コード例 #26
0
        private ushort readVariableLengthUShort(ByteArrayReaderWriter reader)
        {
            ushort val = 0;

            byte b1 = reader.ReadByte();

            val |= (ushort)(b1 & 0x7F);

            if ((b1 & 0x80) != 0)
            {
                val |= (ushort)(reader.ReadByte() << 7);
            }

            return(val);
        }
コード例 #27
0
        private void sendConnectionRequest(EndPoint server)
        {
            byte[] packetBuffer = BufferPool.GetBuffer(1 + 13 + 8 + 8 + 8 + Defines.NETCODE_CONNECT_TOKEN_PRIVATE_BYTES);
            using (var stream = ByteArrayReaderWriter.Get(packetBuffer))
            {
                stream.Write((byte)0);
                stream.WriteASCII(Defines.NETCODE_VERSION_INFO_STR);
                stream.Write(connectToken.ProtocolID);
                stream.Write(connectToken.ExpireTimestamp);
                stream.Write(connectToken.ConnectTokenSequence);
                stream.Write(connectToken.PrivateConnectTokenBytes);
            }

            socket.SendTo(packetBuffer, server);
            BufferPool.ReturnBuffer(packetBuffer);
        }
コード例 #28
0
ファイル: Server.cs プロジェクト: RainsSoft/Netcode.IO.NET
        // process an incoming payload
        private void processConnectionPayload(ByteArrayReaderWriter reader, NetcodePacketHeader header, int size, EndPoint sender)
        {
            if (checkReplay(header, sender))
            {
                return;
            }

            // encryption mapping was not registered, so don't bother
            int cryptIdx = encryptionManager.FindEncryptionMapping(sender, time);

            if (cryptIdx == -1)
            {
                log("No crytpo key for sender", NetcodeLogLevel.Debug);
                return;
            }

            // grab the decryption key and decrypt the packet
            var decryptKey = encryptionManager.GetReceiveKey(cryptIdx);

            var payloadPacket = new NetcodePayloadPacket()
            {
                Header = header
            };

            if (!payloadPacket.Read(reader, size - (int)reader.ReadPosition, decryptKey, protocolID))
            {
                return;
            }

            // locate the client by endpoint
            if (!endpointClientIDMap.ContainsKey(sender))
            {
                payloadPacket.Release();
                return;
            }

            var clientIndex = endpointClientIDMap[sender];
            var client      = clientSlots[clientIndex];

            // trigger callback
            if (OnClientMessageReceived != null)
            {
                OnClientMessageReceived(client, payloadPacket.Payload, payloadPacket.Length);
            }

            payloadPacket.Release();
        }
コード例 #29
0
ファイル: NetcodePacket.cs プロジェクト: klpk/Netcode.IO.NET
        public void Write(ByteArrayReaderWriter writer)
        {
            writer.Write(CreateTimestamp);
            writer.Write(ExpireTimestamp);
            writer.Write(ConnectTokenSequence);
            writer.Write(PrivateConnectTokenBytes);

            writer.Write((uint)ConnectServers.Length);
            for (int i = 0; i < ConnectServers.Length; i++)
            {
                ConnectServers[i].WriteData(writer);
            }

            writer.Write(ClientToServerKey);
            writer.Write(ServerToClientKey);
            writer.Write(TimeoutSeconds);
        }
コード例 #30
0
        internal void Deserialize(byte[] buff)
        {
            using (var packetWriter = ByteArrayReaderWriter.Get(buff))
            {
                var haveSender   = packetWriter.ReadByte();
                var haveReceiver = packetWriter.ReadByte();
                var havePayload  = packetWriter.ReadByte();
                var haveExtra    = packetWriter.ReadByte();


                if (haveSender == 0x1)
                {
                    _senderLen = packetWriter.ReadByte();
                }
                if (haveReceiver == 0x1)
                {
                    _receiverLen = packetWriter.ReadByte();
                }
                if (havePayload == 0x1)
                {
                    _payloadLen = packetWriter.ReadUInt16();
                }
                if (haveExtra == 0x1)
                {
                    _extraLen = packetWriter.ReadUInt16();
                }


                if (haveSender == 0x1)
                {
                    SenderId = ConvertToString(packetWriter.ReadBytes(_senderLen));
                }
                if (haveReceiver == 0x1)
                {
                    ReceiverId = ConvertToString(packetWriter.ReadBytes(_receiverLen));
                }
                if (havePayload == 0x1)
                {
                    Payload = packetWriter.ReadBytes(_payloadLen);
                }
                if (haveExtra == 0x1)
                {
                    ExtraData = packetWriter.ReadBytes(_extraLen);
                }
            }
        }