public int Port; // 服务器port public void fromData(ByteArr byteArr) { ID = byteArr.readInt(); Name = byteArr.readString(); Ip = byteArr.readString(); Port = byteArr.readInt(); }
public string RoatVect; // 摄像机旋转角 public void fromData(ByteArr byteArr) { ID = byteArr.readInt(); Name = byteArr.readString(); Eqpid = byteArr.readInt(); DataType = byteArr.readString(); Unit = byteArr.readString(); Tag = byteArr.readString(); MinVal = byteArr.readInt(); MaxVal = byteArr.readInt(); PosVect = byteArr.readString(); RoatVect = byteArr.readString(); }
public static IEnumerator Load() { string path = $"{Application.streamingAssetsPath}/data/data.bytes"; UnityWebRequest webRequest = UnityWebRequest.Get(path); webRequest.SendWebRequest(); while (!webRequest.isDone) { yield return(null); if (webRequest.error != null) { webRequest = UnityWebRequest.Get(path); webRequest.SendWebRequest(); } } allDataBytes = new ByteArr(webRequest.downloadHandler.data); if (allDataBytes.stream.Length <= 0) { Debug.LogError("data is empty"); yield break; } while (allDataBytes.stream.Length - allDataBytes.stream.Position > 64) { int pos = (int)allDataBytes.stream.Position; int fileSize = allDataBytes.readInt(); string fileName = allDataBytes.readString(); allDataBytes.stream.Position = pos + 64; FilePosMap[fileName] = pos + 60; allDataBytes.stream.Position += fileSize; } yield return(null); }