/// <summary> /// Serves as a hash function for a particular type. /// </summary> /// <returns> /// A hash code for the current <see cref="T:System.Object"/>. /// </returns> /// <filterpriority>2</filterpriority> public override int GetHashCode() { unchecked { return((Byte1.GetHashCode() * 397) ^ Byte2.GetHashCode()); } }
public override int GetHashCode() { unchecked { int hashCode = Byte1.GetHashCode(); hashCode = (hashCode * 397) ^ Byte2.GetHashCode(); hashCode = (hashCode * 397) ^ Byte3.GetHashCode(); hashCode = (hashCode * 397) ^ Byte4.GetHashCode(); return(hashCode); } }