public override void Draw(GameTime gameTime, SpriteBatch spriteBatch) { base.Draw(gameTime, spriteBatch); if (ButtonText != null) { ButtonText.Draw(spriteBatch, ForeColor); } }
public override void Draw(GameTime gameTime, SpriteBatch spriteBatch) { base.Draw(gameTime, spriteBatch); ButtonText.Draw(gameTime, spriteBatch); }