コード例 #1
0
ファイル: CollideSensor.cs プロジェクト: chxb1987/gskRobot
 public bool feedback    = false;//是否有反馈信息
 // Use this for initialization
 void Start()
 {
     gameObject.AddComponent <Rigidbody>();
     gameObject.GetComponent <Rigidbody>().isKinematic = true;
     SensorTag = "sensor";
     button    = GameObject.Find("MyButton").GetComponent <ButtonRespond>();
 }
コード例 #2
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 public DistanceSeneor(int insignal, string objectname, Vector3 position)
 {
     in_signal      = insignal;
     DetectObject   = GameObject.Find(objectname).GetComponent <Transform>();
     SensorPosition = position;
     button         = GameObject.Find("MyButton").GetComponent <ButtonRespond>();
 }
コード例 #3
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 static ServerMediation()
 {
     st_ServerCenter  = GameObject.Find("Network").GetComponent <ServerCenter>();
     st_ScreenBuild   = GameObject.Find("MyScreen").GetComponent <ScreenBuild>();
     st_ButtonRespond = GameObject.Find("MyButton").GetComponent <ButtonRespond>();
     st_RobotMotion   = GameObject.Find("MyMotion").GetComponent <RobotMotion>();
     st_Camerascript  = GameObject.Find("CameraFree").GetComponent <Camerascript>();
 }
コード例 #4
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ファイル: RobotMotion.cs プロジェクト: chxb1987/gskRobot
    void Start()
    {
        ScreenScript = GameObject.Find("MyScreen").GetComponent <ScreenBuild>();
        Button       = GameObject.Find("MyButton").GetComponent <ButtonRespond>();
        DefineJMove("case1");

        axis7 = new Axis7();
    }
コード例 #5
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 public void empty()
 {
     FILEPATH     = Application.dataPath + "\\StreamingAssets\\Programs\\";
     GSKFile      = new ROBOTFILE(FILEPATH);
     button       = GameObject.Find("MyButton").GetComponent <ButtonRespond>();
     ScreenScript = GameObject.Find("MyScreen").GetComponent <ScreenBuild>();
     MotionScript = GameObject.Find("MyMotion").GetComponent <RobotMotion>();
     TipsShow     = GameObject.Find("MainScript").GetComponent <TipsWindow>();
     Voice        = GameObject.Find("MainScript").GetComponent <doVoiceExe>();
     TipsMo       = new TipsMotion();
     TipsManager  = new TipsInfoManager();
 }
コード例 #6
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    public void Initial(string casename, string filename)
    {
        ObjectInitial();
        StageTotal    = 0;
        stage_current = 0;
        DetectNo      = 0;
        caseName      = casename;
        FileName      = filename;
        TipsShow      = GameObject.Find("MainScript").GetComponent <TipsWindow>();
        Voice         = GameObject.Find("MainScript").GetComponent <doVoiceExe>();
        TipsMo        = new TipsMotion();
        TipsManager   = new TipsInfoManager();
        button        = GameObject.Find("MyButton").GetComponent <ButtonRespond>();
        FILEPATH      = Application.dataPath + "\\StreamingAssets\\Programs\\";
        GSKFile       = new ROBOTFILE(FILEPATH);
        ScreenScript  = GameObject.Find("MyScreen").GetComponent <ScreenBuild>();
        MotionScript  = GameObject.Find("MyMotion").GetComponent <RobotMotion>();

        CalculateTotalStage();
        CaseIntro.SetActive(true);
        CaseIntro.CaseStart(casename);
        PanelInitial();//面板初始化
    }
コード例 #7
0
ファイル: CollisionDetect.cs プロジェクト: chxb1987/gskRobot
 void Start()
 {
     robotmotion = GameObject.Find("MyMotion").GetComponent <RobotMotion>();
     basicTips   = GameObject.Find("MainScript").GetComponent <BasicOperate>();
     button      = GameObject.Find("MyButton").GetComponent <ButtonRespond>();
 }
コード例 #8
0
ファイル: LatheOperate.cs プロジェクト: chxb1987/gskRobot
 // Use this for initialization
 void Start()
 {
     origianlWorkpiece = GameObject.Find("scx0261");
     button            = GameObject.Find("MyButton").GetComponent <ButtonRespond>();
 }