void Hide() { ButtonOutlineLerp hide = this.gameObject.AddComponent <ButtonOutlineLerp>(); hide.image = menuOptions[currentSelection].GetComponent <Image>(); hide.startColor = selectedColor; hide.targetColor = hiddenColor; hide.fadeTime = fadeTime; hide.elapsedTime = 0f; }
void Show() { ButtonOutlineLerp show = this.gameObject.AddComponent <ButtonOutlineLerp>(); show.image = menuOptions[currentSelection].GetComponent <Image>(); show.startColor = hiddenColor; show.targetColor = selectedColor; show.fadeTime = fadeTime; show.elapsedTime = 0f; }