コード例 #1
0
 protected void Calendar1_SelectionChanged(object sender, EventArgs e)
 {
     TextBox3.Text = Calendar1.SelectedDate.ToString("yyyy-MM-dd");
     Button10.Focus();
     Calendar1.Visible = false;
     TextBox3.Visible  = true;
 }
コード例 #2
0
        protected void Button2_Click(object sender, EventArgs e)
        {
            int CustomerID = Convert.ToInt32(custID.Text);
            int index      = GridView1.SelectedIndex;

            if (index < 0)
            {
                MessageBox.Show("Select a row in available slips table first!");
                Button10.Focus();
                return;
            }
            string   slipID     = GridView1.Rows[index].Cells[1].Text;
            int      SlipID     = Convert.ToInt32(slipID);
            DateTime ArriveDate = Convert.ToDateTime(TextBox3.Text);
            DateTime LeaveDate  = Convert.ToDateTime(TextBox4.Text);
            int      qq1        = Data_Layer.LeaseDB.AddSlip(SlipID, CustomerID, ArriveDate, LeaveDate);

            if (qq1 > 0)
            {
                MessageBox.Show("Add a new lease");

                // MessageBox.Show(TextBox3.Text);
                //MessageBox.Show(GridView2.Rows[0].Cells[4].Text);
                // GridView2.Rows[1].Cells[1].Text = TextBox3.Text;
            }
            else
            {
                MessageBox.Show("Adding new lease is not successul");
            }
            GridView1.DataBind();
            GridView2.DataBind();
            Button10.Focus();
        }
コード例 #3
0
 protected void Button11_Click(object sender, EventArgs e)
 {
     if ((TextBox1.Text == "") || (TextBox2.Text == "") || (TextBox3.Text == "") || (TextBox4.Text == ""))
     {
         MessageBox.Show(" width and length,arrive date, leave date must be filled! ");
         GridView1.Visible = false;
     }
     else
     {
         GridView1.Visible = true;
         if (GridView1.Rows.Count == 0)
         {
             MessageBox.Show("Sorry, we do not have available slips fit your boats on your date in this dock , please try other docks");
             DropDownList1.Focus();
         }
         Button10.Focus();
     }
 }
コード例 #4
0
        protected void Calendar2_SelectionChanged(object sender, EventArgs e)
        {
            DateTime date1 = Convert.ToDateTime(TextBox3.Text);

            TextBox4.Text = Calendar2.SelectedDate.ToString("yyyy-MM-dd");
            DateTime date2 = Convert.ToDateTime(TextBox4.Text);

            if (date2 > date1)
            {
                Button10.Focus();
                Calendar2.Visible = false;
                TextBox4.Visible  = true;
            }
            else
            {
                Button10.Focus();
                Response.Write("<script>alert('leave date can not early than arrive date')</script>");
            }
        }
コード例 #5
0
 protected void TextBox1_TextChanged(object sender, EventArgs e)
 {
     GridView1.DataBind();
     Button10.Focus();
 }
コード例 #6
0
        //protected void Button1_Click(object sender, EventArgs e)
        //{

        //    GridView2.DataBind();
        //    GridView2.Visible = true;
        //    GridView1.DataBind();
        //}

        protected void GridView1_SelectedIndexChanged(object sender, EventArgs e)
        {
            Button10.Focus();
        }
コード例 #7
0
 protected void GridView2_RowDeleted(object sender, GridViewDeletedEventArgs e)
 {
     GridView1.DataBind();
     Button10.Focus();
 }
コード例 #8
0
 protected void Button16_Click(object sender, EventArgs e)
 {
     GridView4.Visible = true;
     Button10.Focus();
 }
コード例 #9
0
ファイル: MainWindow.xaml.cs プロジェクト: Dpvh/BeatPad
        private void playBackPress(string key)
        {
            switch (key)
            {
            case "Q":
                Button1.PerformClick();
                break;

            case "W":
                Button2.PerformClick();
                break;

            case "E":
                Button3.PerformClick();
                break;

            case "R":
                Button4.PerformClick();
                break;

            case "A":
                Button5.PerformClick();
                break;

            case "S":
                Button6.PerformClick();
                break;

            case "D":
                Button7.PerformClick();
                break;

            case "F":
                Button8.PerformClick();
                break;

            case "Y":
                Button9.PerformClick();
                break;

            case "U":
                Button10.PerformClick();
                break;

            case "I":
                Button11.PerformClick();
                break;

            case "O":
                Button12.PerformClick();
                break;

            case "H":
                Button13.PerformClick();
                break;

            case "J":
                Button14.PerformClick();
                break;

            case "K":
                Button15.PerformClick();
                break;

            case "L":
                Button16.PerformClick();
                break;
            }
        }
コード例 #10
0
ファイル: MainWindow.xaml.cs プロジェクト: Dpvh/BeatPad
        //stimulates button presses when key is hit *really wanted the buttons to visually depress but this didnt do it
        private void click_handle(object sender, System.Windows.Input.KeyEventArgs e)
        {
            Console.WriteLine("Argument is: " + e.Key.ToString());
            switch (e.Key)
            {
            case Key.Q:
                e.Handled = true;
                Button1.PerformClick();
                break;

            case Key.W:
                e.Handled = true;
                Button2.PerformClick();
                break;

            case Key.E:
                e.Handled = true;
                Button3.PerformClick();
                break;

            case Key.R:
                e.Handled = true;
                Button4.PerformClick();
                break;

            case Key.A:
                e.Handled = true;
                Button5.PerformClick();
                break;

            case Key.S:
                e.Handled = true;
                Button6.PerformClick();
                break;

            case Key.D:
                e.Handled = true;
                Button7.PerformClick();
                break;

            case Key.F:
                e.Handled = true;
                Button8.PerformClick();
                break;

            case Key.Y:
                e.Handled = true;
                Button9.PerformClick();
                break;

            case Key.U:
                e.Handled = true;
                Button10.PerformClick();
                break;

            case Key.I:
                e.Handled = true;
                Button11.PerformClick();
                break;

            case Key.O:
                e.Handled = true;
                Button12.PerformClick();
                break;

            case Key.H:
                e.Handled = true;
                Button13.PerformClick();
                break;

            case Key.J:
                e.Handled = true;
                Button14.PerformClick();
                break;

            case Key.K:
                e.Handled = true;
                Button15.PerformClick();
                break;

            case Key.L:
                e.Handled = true;
                Button16.PerformClick();
                break;

            case Key.LeftShift:
                e.Handled = true;
                if (isShift == 0)
                {
                    Loop();
                }
                else
                {
                    storeLoop();
                }
                break;
            }
        }
コード例 #11
0
    private void ItemBonuses()
    {
        if (item >= 1)
        {
            Button1.SetActive(true);
        }
        if (item >= 5)
        {
            Button5.SetActive(true);
        }
        if (item >= 10)
        {
            Button10.SetActive(true);
        }
        if (item >= 20)
        {
            Button20.SetActive(true);
        }
        if (item >= 30)
        {
            Button30.SetActive(true);
        }
        if (item >= 50)
        {
            Button50.SetActive(true);
        }
        if (item >= 75)
        {
            Button75.SetActive(true);
        }
        if (item >= 100)
        {
            Button100.SetActive(true);
        }
        if (item >= 115)
        {
            Button115.SetActive(true);
        }
        if (item >= 145)
        {
            Button145.SetActive(true);
        }
        if (item >= 150)
        {
            Button150.SetActive(true);
        }
        if (item >= 180)
        {
            Button180.SetActive(true);
        }
        if (item >= 200)
        {
            Button200.SetActive(true);
        }

        if (item == 0)
        {
            Button1.SetActive(false);
        }
        if (item < 5)
        {
            Button5.SetActive(false);
        }
        if (item < 10)
        {
            Button10.SetActive(false);
        }
        if (item < 20)
        {
            Button20.SetActive(false);
        }
        if (item < 30)
        {
            Button30.SetActive(false);
        }
        if (item < 50)
        {
            Button50.SetActive(false);
        }
        if (item < 75)
        {
            Button75.SetActive(false);
        }
        if (item < 100)
        {
            Button100.SetActive(false);
        }
        if (item < 115)
        {
            Button115.SetActive(false);
        }
        if (item < 145)
        {
            Button145.SetActive(false);
        }
        if (item < 150)
        {
            Button150.SetActive(false);
        }
        if (item < 180)
        {
            Button180.SetActive(false);
        }
        if (item < 200)
        {
            Button200.SetActive(false);
        }
    }
コード例 #12
0
 void ReleaseDesignerOutlets()
 {
     if (Button0 != null)
     {
         Button0.Dispose();
         Button0 = null;
     }
     if (Button1 != null)
     {
         Button1.Dispose();
         Button1 = null;
     }
     if (Button10 != null)
     {
         Button10.Dispose();
         Button10 = null;
     }
     if (Button11 != null)
     {
         Button11.Dispose();
         Button11 = null;
     }
     if (Button2 != null)
     {
         Button2.Dispose();
         Button2 = null;
     }
     if (Button3 != null)
     {
         Button3.Dispose();
         Button3 = null;
     }
     if (Button4 != null)
     {
         Button4.Dispose();
         Button4 = null;
     }
     if (Button5 != null)
     {
         Button5.Dispose();
         Button5 = null;
     }
     if (Button6 != null)
     {
         Button6.Dispose();
         Button6 = null;
     }
     if (Button7 != null)
     {
         Button7.Dispose();
         Button7 = null;
     }
     if (Button8 != null)
     {
         Button8.Dispose();
         Button8 = null;
     }
     if (Button9 != null)
     {
         Button9.Dispose();
         Button9 = null;
     }
     if (ResultLabel != null)
     {
         ResultLabel.Dispose();
         ResultLabel = null;
     }
 }