void ReleaseDesignerOutlets() { if (Button0 != null) { Button0.Dispose(); Button0 = null; } if (Button1 != null) { Button1.Dispose(); Button1 = null; } if (Button2 != null) { Button2.Dispose(); Button2 = null; } if (Button3 != null) { Button3.Dispose(); Button3 = null; } if (Button4 != null) { Button4.Dispose(); Button4 = null; } if (Button5 != null) { Button5.Dispose(); Button5 = null; } if (Button6 != null) { Button6.Dispose(); Button6 = null; } if (Button7 != null) { Button7.Dispose(); Button7 = null; } if (Button8 != null) { Button8.Dispose(); Button8 = null; } if (Button9 != null) { Button9.Dispose(); Button9 = null; } if (ButtonAsterisc != null) { ButtonAsterisc.Dispose(); ButtonAsterisc = null; } if (ButtonSharp != null) { ButtonSharp.Dispose(); ButtonSharp = null; } if (CallButton != null) { CallButton.Dispose(); CallButton = null; } if (Display != null) { Display.Dispose(); Display = null; } if (PhoneNumberText != null) { PhoneNumberText.Dispose(); PhoneNumberText = null; } if (TranslateButton != null) { TranslateButton.Dispose(); TranslateButton = null; } }
void ReleaseDesignerOutlets() { if (Button0 != null) { Button0.Dispose(); Button0 = null; } if (Button1 != null) { Button1.Dispose(); Button1 = null; } if (Button10 != null) { Button10.Dispose(); Button10 = null; } if (Button11 != null) { Button11.Dispose(); Button11 = null; } if (Button2 != null) { Button2.Dispose(); Button2 = null; } if (Button3 != null) { Button3.Dispose(); Button3 = null; } if (Button4 != null) { Button4.Dispose(); Button4 = null; } if (Button5 != null) { Button5.Dispose(); Button5 = null; } if (Button6 != null) { Button6.Dispose(); Button6 = null; } if (Button7 != null) { Button7.Dispose(); Button7 = null; } if (Button8 != null) { Button8.Dispose(); Button8 = null; } if (Button9 != null) { Button9.Dispose(); Button9 = null; } if (ResultLabel != null) { ResultLabel.Dispose(); ResultLabel = null; } }