public Crafts MapCraft(BusinessLogicCrafts bCraft) { Crafts craft = new Crafts(); craft.Craft_ID = bCraft.Craft_ID; craft.CraftName = bCraft.CraftName; craft.Description = bCraft.Description; craft.User_ID = bCraft.User_ID; return(craft); }
public BusinessLogicCrafts MapCraft(Crafts craft) { BusinessLogicCrafts bCraft = new BusinessLogicCrafts(); bCraft.Craft_ID = craft.Craft_ID; bCraft.CraftName = craft.CraftName; bCraft.Description = craft.Description; bCraft.User_ID = craft.User_ID; return(bCraft); }
public BusinessLogicCrafts MapCraft(DataAccessCrafts dCraft) { BusinessLogicCrafts bCraft = new BusinessLogicCrafts(); bCraft.Craft_ID = dCraft.Craft_ID; bCraft.CraftName = dCraft.CraftName; bCraft.Description = dCraft.Description; bCraft.User_ID = dCraft.User_ID; return(bCraft); }
public DataAccessCrafts MapCraft(BusinessLogicCrafts bCraft) { DataAccessCrafts dCraft = new DataAccessCrafts(); dCraft.Craft_ID = bCraft.Craft_ID; dCraft.CraftName = bCraft.CraftName; dCraft.Description = bCraft.Description; dCraft.User_ID = bCraft.User_ID; return(dCraft); }
public DataAccessCrafts MapCraft(BusinessLogicCrafts bCraft) { if (bCraft == null) { return null; } DataAccessCrafts dCraft = new DataAccessCrafts { Craft_ID = bCraft.Craft_ID, CraftName = bCraft.CraftName, Description = bCraft.Description, User_ID = bCraft.User_ID }; return dCraft; }
public BusinessLogicCrafts MapCraft(Crafts craft) { if (craft == null) { return(null); } BusinessLogicCrafts bCraft = new BusinessLogicCrafts { Craft_ID = craft.Craft_ID, CraftName = craft.CraftName, Description = craft.Description, User_ID = craft.User_ID }; return(bCraft); }
public BusinessLogicCrafts MapCraft(DataAccessCrafts dCraft) { if (dCraft == null) { return null; } BusinessLogicCrafts bCraft = new BusinessLogicCrafts { Craft_ID = dCraft.Craft_ID, CraftName = dCraft.CraftName, Description = dCraft.Description, User_ID = dCraft.User_ID, Username = dCraft.Username }; return bCraft; }
public Crafts MapCraft(BusinessLogicCrafts bCraft) { if (bCraft == null) { return(null); } Crafts craft = new Crafts { Craft_ID = bCraft.Craft_ID, CraftName = bCraft.CraftName, Description = bCraft.Description, User_ID = bCraft.User_ID, Username = bCraft.Username }; return(craft); }
public void UpdateCraft(int craftId, BusinessLogicCrafts bCraft) { _craftDataAccess.UpdateCraft(craftId, _craftMapper.MapCraft(bCraft)); }
public void AddCraft(BusinessLogicCrafts bCraft) { _craftDataAccess.AddCraft(_craftMapper.MapCraft(bCraft)); }