public SocialMethodsAccess( IDotNetBungieApiHttpClient dotNetBungieApiHttpClient, BungieClientConfiguration configuration) { _dotNetBungieApiHttpClient = dotNetBungieApiHttpClient; _configuration = configuration; }
public Destiny2MethodsAccess( IDotNetBungieApiHttpClient dotNetBungieApiHttpClient, IBungieNetJsonSerializer serializer, BungieClientConfiguration configurationService) { _dotNetBungieApiHttpClient = dotNetBungieApiHttpClient; _serializer = serializer; _configuration = configurationService; }
public UserMethodsAccess( IDotNetBungieApiHttpClient dotNetBungieApiHttpClient, BungieClientConfiguration configuration, IBungieNetJsonSerializer bungieNetJsonSerializer) { _dotNetBungieApiHttpClient = dotNetBungieApiHttpClient; _configuration = configuration; _bungieNetJsonSerializer = bungieNetJsonSerializer; }
public GroupV2MethodsAccess( IDotNetBungieApiHttpClient dotNetBungieApiHttpClient, BungieClientConfiguration configuration, IBungieNetJsonSerializer serializer) { _dotNetBungieApiHttpClient = dotNetBungieApiHttpClient; _configuration = configuration; _serializer = serializer; }
public DefaultAuthorizationHandler( ILogger logger, IDotNetBungieApiHttpClient dotNetBungieApiHttpClient, BungieClientConfiguration configuration) { _logger = logger; _client = dotNetBungieApiHttpClient; _configuration = configuration; _authorizationStates = new ConcurrentDictionary <string, AuthorizationState>(); _authorizationTokenDatas = new ConcurrentDictionary <long, AuthorizationTokenData>(); }
private static void RegisterServices( IServiceCollection serviceCollection, BungieClientConfiguration configuration) { if (!configuration.LoggerConfigured) { configuration.UseDefaultLogger(); } if (!configuration.RepositoryConfigured) { configuration.UseDefaultDefinitionRepository(); } if (!configuration.SerializerConfigured) { configuration.UseDefaultBungieNetJsonSerializer(); } if (!configuration.AuthHandlerConfigured) { configuration.UseDefaultAuthorizationHandler(); } if (!configuration.DefinitionProviderConfigured) { configuration.UseDefaultDefinitionProvider(); } if (!configuration.HttpClientConfigured) { configuration.UseDefaultHttpClient(); } if (!configuration.ResetServiceConfigured) { configuration.UseDefaultDestiny2ResetService(); } serviceCollection.AddSingleton(configuration); serviceCollection.AddSingleton <IBungieClient, BungieClient>(); serviceCollection.AddSingleton <IDefinitionAssemblyData, DefinitionAssemblyData>(); serviceCollection.AddSingleton <IBungieApiAccess, BungieApiAccess>(); serviceCollection.AddSingleton <IFireteamMethodsAccess, FireteamMethodsAccess>(); serviceCollection.AddSingleton <IContentMethodsAccess, ContentMethodsAccess>(); serviceCollection.AddSingleton <IAppMethodsAccess, AppMethodsAccess>(); serviceCollection.AddSingleton <IForumMethodsAccess, ForumMethodsAccess>(); serviceCollection.AddSingleton <IGroupV2MethodsAccess, GroupV2MethodsAccess>(); serviceCollection.AddSingleton <IUserMethodsAccess, UserMethodsAccess>(); serviceCollection.AddSingleton <ITokenMethodsAccess, TokenMethodsAccess>(); serviceCollection.AddSingleton <IDestiny2MethodsAccess, Destiny2MethodsAccess>(); serviceCollection.AddSingleton <ICommunityContentMethodsAccess, CommunityContentMethodsAccess>(); serviceCollection.AddSingleton <ISocialMethodsAccess, SocialMethodsAccess>(); serviceCollection.AddSingleton <ITrendingMethodsAccess, TrendingMethodsAccess>(); serviceCollection.AddSingleton <IMiscMethodsAccess, MiscMethodsAccess>(); serviceCollection.AddSingleton <IRenderApiAccess, RenderApiAccess>(); }
/// <summary> /// Registers <see cref="IBungieClient" /> to specified <see cref="IServiceCollection" /> /// </summary> /// <param name="serviceCollection"></param> /// <param name="configure"></param> /// <returns></returns> public static IServiceCollection UseBungieApiClient( this IServiceCollection serviceCollection, Action <BungieClientConfiguration> configure) { var configuration = new BungieClientConfiguration(serviceCollection); configure.Invoke(configuration); RegisterServices(serviceCollection, configuration); return(serviceCollection); }
public static IBungieClient GetApiClient( Action <BungieClientConfiguration> configure, IServiceCollection serviceCollection = null) { serviceCollection ??= new ServiceCollection(); var configuration = new BungieClientConfiguration(serviceCollection); configure.Invoke(configuration); RegisterServices(serviceCollection, configuration); return(serviceCollection.BuildServiceProvider().GetService <IBungieClient>()); }
public BungieClient( ILogger logger, IBungieApiAccess apiAccess, IAuthorizationHandler authorizationHandler, IDestiny2DefinitionRepository repository, IDefinitionProvider definitionProvider, IDestiny2ResetService destiny2ResetService, BungieClientConfiguration configuration, IServiceProvider serviceProvider) { _logger = logger; ResetService = destiny2ResetService; _configuration = configuration; Authentication = authorizationHandler; Repository = repository; ApiAccess = apiAccess; DefinitionProvider = definitionProvider; ServiceProviderInstance.Instance = serviceProvider; }