コード例 #1
0
        private void Init()
        {
            if (mInited)
            {
                return;
            }
            mInited = true;

            mWaitLoadBundleList = new WaitingList();
            mBundleList         = new BundleVector();
            mBundleTaskList     = new LoadTaskVector();

            LoadResInfo();
        }
コード例 #2
0
            public void Init(string _appname, string _persistenpath, string _streamingpath, string _resources)
            {
                if (mInited)
                {
                    return;
                }
                mInited             = true;
                mPersistentDataPath = _persistenpath;
                mStreamingDataPath  = _streamingpath;
                mResourcesPath      = string.Format("{0}{1}", _resources, GameCore.ResDataPath).Replace("//", "/");
                SetAppName(_appname);

                mWaitLoadBundleList = new WaitingList();
                mBundleList         = new BundleVector();
                mBundleTaskList     = new LoadTaskVector();
            }