public void ActivatePathPiece_InConnectedArea(PathedArea pArea, BuiltPathPiece bppRef, bool isLeft, bool isRight) { PathPoolGroup thisGroup = allPathedAreas.Find(x => x.thisPathedArea == pArea); if (isLeft) { thisGroup.pathFirstLeftPiece = bppRef; } else if (isRight) { thisGroup.pathFirstRightPiece = bppRef; } bppRef.ActivateFromPool(); }
public void ActivatePathPiece_InCurrentArea(BuiltPathPiece bppRef) { bppRef.ActivateFromPool(); }