//매니저 초기화 public void ManagerInitialize() { networkManager = GameObject.FindGameObjectWithTag("NetworkManager").GetComponent <NetworkManager>(); dataManager = GameObject.FindGameObjectWithTag("DataManager").GetComponent <DataManager>(); unitUIManager = new UnitUIManager(); unitUIManager.ManagerInitialize(); buildingUIManager = new BuildingUIManager(); buildingUIManager.ManagerInitialize(); worldMapUIManager = GetComponent <WorldMapUIManager>(); worldMapUIManager.ManagerInitialize(); }
void Start() { buildingUIManager = GameObject.FindGameObjectWithTag("UIManager").GetComponent <UIManager>().BuildingUIManager; }