private void FinishAction() { resourceManager.ink.Remove(_aimedBuildingStats.GetInkCostOfCurrentLevel()); resourceManager.paper.Remove(_aimedBuildingStats.GetPaperCostOfCurrentLevel()); resourceManager.brick.Remove(_aimedBuildingStats.GetBrickCostOfCurrentLevel()); _aimedBuildingStats.upgradeBuilding(); ResetAction(); }