[MethodImpl(MethodImplOptions.AggressiveInlining)] public void UpdateVoxelLighting(int i, int j, int k, Voxel voxel, VoxelDefinition definition) { BuildingContext.SetAllChanged(); foreach (var chunk in GetNeighborChunkIndexes(i, k)) { chunk.BuildingContext.SetAllChanged(); } SetVoxel(i, j, k, voxel); }