コード例 #1
0
    public override void DrawCell(int index, int count)
    {
        List <BuildingAttributeData> dataList = sanctuaryPackage.GetBuildingAttributeDataList();
        BuildingAttributeData        data     = dataList[index];

        nameLabel.text  = data.name + ": ";
        valueLabel.text = data.value.ToString();
        base.DrawCell(index, count);
    }
コード例 #2
0
    /// <summary>
    /// Uggly implement of getting buliding's attribute
    /// return count of list
    /// </summary>
    public int GetBuildingAttribute(Building building, int level)
    {
        BuildingType  type = building.buildingType;
        NBuildingInfo info = GetBuildingInfo(building.BuildingID);
        BuildingFunc  func = GetBuildingFuncByConfigID(info.configID);
        List <BuildingAttributeData> dataList = new List <BuildingAttributeData>();

        switch (type)
        {
        case (BuildingType.Rice):
        {
            var  dataMap = ConfigDataStatic.GetConfigDataTable("DAMI");
            DAMI data    = dataMap[level] as DAMI;
            dataList.Add(new BuildingAttributeData("生长速度", data.DamiSpd));
            dataList.Add(new BuildingAttributeData("单次最高产量", data.DamiCap));
            break;
        }

        case (BuildingType.Veg):
        {
            var    dataMap = ConfigDataStatic.GetConfigDataTable("SHUCAI");
            SHUCAI data    = dataMap[level] as SHUCAI;
            dataList.Add(new BuildingAttributeData("生长速度", data.ShucaiSpd));
            dataList.Add(new BuildingAttributeData("单次最高产量", data.ShucaiCap));
            break;
        }

        case (BuildingType.Fertilizer):
        {
            var    dataMap = ConfigDataStatic.GetConfigDataTable("HUAFEI");
            HUAFEI data    = dataMap[level] as HUAFEI;
            dataList.Add(new BuildingAttributeData("生长速度", data.HuafeiSpd));
            dataList.Add(new BuildingAttributeData("单次最高产量", data.HuafeiCap));
            break;
        }

        case (BuildingType.Fruit):
        {
            var     dataMap = ConfigDataStatic.GetConfigDataTable("SHUIGUO");
            SHUIGUO data    = dataMap[level] as SHUIGUO;
            dataList.Add(new BuildingAttributeData("生长速度", data.ShuiguoSpd));
            dataList.Add(new BuildingAttributeData("单次最高产量", data.ShuiguoCap));
            break;
        }

        case (BuildingType.FeedFactory):
        {
            var    dataMap = ConfigDataStatic.GetConfigDataTable("SILIAO");
            SILIAO data    = dataMap[level] as SILIAO;
            dataList.Add(new BuildingAttributeData("加工速度", data.SiliaoSpd));
            dataList.Add(new BuildingAttributeData("最大加工量", data.SiliaoCap));
            break;
        }

        case (BuildingType.Well):
        {
            var  dataMap = ConfigDataStatic.GetConfigDataTable("JING");
            JING data    = dataMap[level] as JING;
            dataList.Add(new BuildingAttributeData("渗水速度", data.JingSpd));
            dataList.Add(new BuildingAttributeData("容量", data.JingCap));
            break;
        }

        case (BuildingType.WaterCollector):
        {
            var    dataMap = ConfigDataStatic.GetConfigDataTable("LUSHUI");
            LUSHUI data    = dataMap[level] as LUSHUI;
            dataList.Add(new BuildingAttributeData("收集速度", data.LushuiSpd));
            dataList.Add(new BuildingAttributeData("单次最大收集量", data.LushuiCap));
            break;
        }

        case (BuildingType.WaterFactory):
        {
            var           dataMap = ConfigDataStatic.GetConfigDataTable("KUANGQUANSHUI");
            KUANGQUANSHUI data    = dataMap[level] as KUANGQUANSHUI;
            dataList.Add(new BuildingAttributeData("加工速度", data.KuangquanshuiSpd));
            dataList.Add(new BuildingAttributeData("最大加工量", data.KuangquanshuiCap));
            break;
        }

        case (BuildingType.RadioStation):
        {
            var        dataMap = ConfigDataStatic.GetConfigDataTable("WUXIANDIAN");
            WUXIANDIAN data    = dataMap[level] as WUXIANDIAN;
            dataList.Add(new BuildingAttributeData("接受时间(秒)", data.WuxiandianDis));
            break;
        }

        case (BuildingType.Radar):
        {
            var   dataMap = ConfigDataStatic.GetConfigDataTable("LEIDA");
            LEIDA data    = dataMap[level] as LEIDA;
            dataList.Add(new BuildingAttributeData("接受时间(秒)", data.LeidaDis));
            break;
        }

        case (BuildingType.StoreHouse):
        {
            var    dataMap = ConfigDataStatic.GetConfigDataTable("CANGKU");
            CANGKU data    = dataMap[level] as CANGKU;
            dataList.Add(new BuildingAttributeData("仓库容量", data.CangkuCap));
            break;
        }

        case (BuildingType.Battery):
        {
            var       dataMap = ConfigDataStatic.GetConfigDataTable("DIANCHIZU");
            DIANCHIZU data    = dataMap[level] as DIANCHIZU;
            dataList.Add(new BuildingAttributeData("电量储存量", data.DianchizuCap));
            break;
        }

        case (BuildingType.PowerGym):
        {
            var          dataMap = ConfigDataStatic.GetConfigDataTable("JIANSHENFANG");
            JIANSHENFANG data    = dataMap[level] as JIANSHENFANG;
            dataList.Add(new BuildingAttributeData("能量转化率", data.JianshenfangSpd));
            dataList.Add(new BuildingAttributeData("每日转化上限", data.JianshenfangCap));
            break;
        }

        case (BuildingType.ZombiePlant):
        {
            var          dataMap = ConfigDataStatic.GetConfigDataTable("JSFADIANZHAN");
            JSFADIANZHAN data    = dataMap[level] as JSFADIANZHAN;
            dataList.Add(new BuildingAttributeData("能量转化率", data.JsfadianzhanSpd));
            dataList.Add(new BuildingAttributeData("单次最大储电量", data.JsfadianzhanCap));
            break;
        }

        case (BuildingType.PowerPlant):
        {
            var         dataMap = ConfigDataStatic.GetConfigDataTable("TAIYANGNENG");
            TAIYANGNENG data    = dataMap[level] as TAIYANGNENG;
            dataList.Add(new BuildingAttributeData("发电速率", data.TaiyangnengSpd));
            dataList.Add(new BuildingAttributeData("单次最大储电量", data.TaiyangnengCap));
            break;
        }

        case (BuildingType.OilFactory):
        {
            var     dataMap = ConfigDataStatic.GetConfigDataTable("LIANYOU");
            LIANYOU data    = dataMap[level] as LIANYOU;
            dataList.Add(new BuildingAttributeData("炼油速度", data.LianyouSpd));
            dataList.Add(new BuildingAttributeData("最高炼油量", data.LianyouCap));
            break;
        }

        case (BuildingType.SteelFactory):
        {
            var      dataMap = ConfigDataStatic.GetConfigDataTable("LIANGANG");
            LIANGANG data    = dataMap[level] as LIANGANG;
            dataList.Add(new BuildingAttributeData("炼钢速度", data.LiangangSpd));
            dataList.Add(new BuildingAttributeData("最高炼钢量", data.LiangangCap));
            break;
        }

        case (BuildingType.ConcreteFactory):
        {
            var       dataMap = ConfigDataStatic.GetConfigDataTable("HUNNINGTU");
            HUNNINGTU data    = dataMap[level] as HUNNINGTU;
            dataList.Add(new BuildingAttributeData("搅拌速度", data.HunningtuSpd));
            dataList.Add(new BuildingAttributeData("最高搅拌量", data.HunningtuCap));
            break;
        }

        case (BuildingType.PineWood):
        {
            var     dataMap = ConfigDataStatic.GetConfigDataTable("SONGSHU");
            SONGSHU data    = dataMap[level] as SONGSHU;
            dataList.Add(new BuildingAttributeData("生长速度", data.SongshuSpd));
            dataList.Add(new BuildingAttributeData("单次最高产量", data.SongshuCap));
            break;
        }

        case (BuildingType.WoodFactory):
        {
            var          dataMap = ConfigDataStatic.GetConfigDataTable("MUCAIJIAGONG");
            MUCAIJIAGONG data    = dataMap[level] as MUCAIJIAGONG;
            dataList.Add(new BuildingAttributeData("加工速度", data.MucaijiagongSpd));
            dataList.Add(new BuildingAttributeData("最大加工量", data.MucaijiagongCap));
            break;
        }

        case (BuildingType.Gate):
        {
            var   dataMap = ConfigDataStatic.GetConfigDataTable("DAMEN");
            DAMEN data    = dataMap[level] as DAMEN;
            dataList.Add(new BuildingAttributeData("耐久度", data.DamenDura));
            break;
        }
        }
        if (func == BuildingFunc.Collect)
        {
            BuildingAttributeData data = dataList[0];
            //add buff

            //calculate distribution
        }
        attributeDataList = dataList;
        return(attributeDataList.Count);
    }