コード例 #1
0
        /// <summary>
        /// Place "yes" and "no" text fields before build node AST branch started with "if"
        /// </summary>
        /// <param name="node">"if" node</param>
        /// <param name="currentNodeShape">placed "if" shape</param>
        /// <param name="x">new branch x</param>
        /// <param name="y">new branch y</param>
        /// <returns>last shape in branch (in this case - invisible block connecting if and else branches)</returns>
        private ShapeWrapper startIfElseBranch(Node node, ShapeWrapper currentNodeShape, double x, double y)
        {
            visioManipulator.addSmallTextField("Да", x - 0.7, y + 1.2);
            visioManipulator.addSmallTextField("Нет", x + 0.7, y + 1.2);

            ShapeWrapper lastBranchShape = buildIfElseTreeBranch(node.childIfNodes, currentNodeShape, ShapeConnectionType.FROM_LEFT_TO_TOP, x - 1.2, y);

            double statementHeight = BuilderUtills.calcStatementHeight(node);

            ShapeWrapper invisibleBlock = visioManipulator.dropShape(ShapeForm.INVISIBLE_BLOCK, "", x, y - statementHeight);

            visioManipulator.connectLastShapeToInvisibleBlock(invisibleBlock, lastBranchShape, coreX, coreY);

            if (node.childElseNodes.Count != 0)
            {
                //actions in if branch changes coreY (y - y of first if and else branches operators)
                coreY           = y;
                lastBranchShape = buildIfElseTreeBranch(node.childElseNodes, currentNodeShape, ShapeConnectionType.FROM_RIGHT_TO_TOP, x + 1.2, y);
                visioManipulator.connectLastShapeToInvisibleBlock(invisibleBlock, lastBranchShape, coreX, coreY);
            }
            else
            {
                visioManipulator.connectShapes(invisibleBlock.shape, currentNodeShape.shape, ShapeForm.LINE, ShapeConnectionType.FROM_RIGHT_TO_CENTER, coreX, coreY);
            }
            coreY = y - statementHeight - 0.5;
            return(invisibleBlock);
        }
コード例 #2
0
        /// <summary>
        /// Iterate node chiled nodes to build new branch or place branch shape
        /// </summary>
        /// <param name="node">node to build</param>
        /// <param name="chainParentShape">branch parent shape (to connect branch last shape to it)</param>
        /// <param name="x">branch x</param>
        /// <param name="y">branch y</param>
        /// <returns>last branch shape</returns>
        private ShapeWrapper buildTreeBranch(Node node, ShapeWrapper chainParentShape, double x, double y)
        {
            ShapeWrapper lastBranchShape = null;

            if (node.childNodes.Count == 0)
            {
                lastBranchShape = buildTree(node, x, y);
                continueNodeBranch(lastBranchShape);
                y--;
            }
            foreach (Node currentNode in node.childNodes)
            {
                if (currentNode.isSimpleNode())
                {
                    lastBranchShape = buildTree(currentNode, x, y);
                    continueNodeBranch(lastBranchShape);
                }
                else
                {
                    lastBranchShape = buildTree(currentNode, x, y);
                    shiftNodeBranch(lastBranchShape);
                    y -= BuilderUtills.calcStatementHeight(currentNode);
                    y -= 0.5;
                }
                y--;
            }
            // if parent shape exists - connect last branch shape to it
            if (chainParentShape != null)
            {
                ShapeConnectionType shapeConnectionType = BuilderUtills.defineConnectionTypeWithBranchParent(chainParentShape, lastBranchShape);
                visioManipulator.connectShapes(chainParentShape.shape, lastBranchShape.shape, ShapeForm.ARROW_LEFT, shapeConnectionType, coreX, coreY);
            }
            refrashCoreY(y);
            return(lastBranchShape);
        }
コード例 #3
0
        private ShapeWrapper buildDoWhileBranch(Node node, ShapeWrapper chainParentShape, double x, double y)
        {
            Node         currentNode     = null;
            ShapeWrapper lastBranchShape = null;

            for (int i = 0; i < node.childNodes.Count; i++)
            {
                currentNode = node.childNodes[i];
                if (i == node.childNodes.Count - 1)
                {
                    y -= 0.2;

                    visioManipulator.addSmallTextField("Да", x - 0.7, y + 0.2);
                    visioManipulator.addSmallTextField("Нет", x + 0.7, y + 0.2);

                    //drop last do while shape (while)
                    lastBranchShape = visioManipulator.dropShape(currentNode, x, y);

                    // connect last shape with perv shape
                    ShapeConnectionType shapeConnectionType = BuilderUtills.defineConnectionType(globalLastDropedShape, lastBranchShape, globalIsSameBranch);
                    visioManipulator.connectShapes(globalLastDropedShape.shape, lastBranchShape.shape, ShapeForm.LINE, shapeConnectionType, coreX, coreY);

                    // connsect last shape with do-while branch parent
                    visioManipulator.connectShapes(chainParentShape.shape, lastBranchShape.shape, ShapeForm.ARROW_LEFT, ShapeConnectionType.FROM_LEFT_TO_CENTER, coreX, coreY);

                    continueNodeBranch(lastBranchShape);
                }
                else
                {
                    if (currentNode.isSimpleNode())
                    {
                        lastBranchShape = buildTree(currentNode, x, y);
                        continueNodeBranch(lastBranchShape);
                    }
                    else
                    {
                        lastBranchShape = buildTree(currentNode, x, y);
                        shiftNodeBranch(lastBranchShape);
                        y -= BuilderUtills.calcStatementHeight(currentNode);
                        y -= 0.5;
                    }
                }
                y--;
            }
            refrashCoreY(y);
            return(lastBranchShape);
        }
コード例 #4
0
        /// <summary>
        /// Iterate node chiled nodes (in case if statement) to build new branch or place branch shape
        /// </summary>
        /// <param name="chainParentShape">branch parent shape (to connect branch last shape to it)</param>
        /// <param name="ifElseConnectionType">connection type for first if or else branch shape</param>
        /// <param name="x">branch x</param>
        /// <param name="y">branch y</param>
        /// <returns>last branch shape</returns>
        private ShapeWrapper buildIfElseTreeBranch(List <Node> nodes, ShapeWrapper chainParentShape, ShapeConnectionType ifElseConnectionType, double x, double y)
        {
            Node         currentNode     = null;
            ShapeWrapper lastBranchShape = null;

            for (int i = 0; i < nodes.Count; i++)
            {
                currentNode = nodes[i];
                if (i == 0)
                {
                    if (currentNode.shapeForm == ShapeForm.IF)
                    {
                        if (ifElseConnectionType == ShapeConnectionType.FROM_LEFT_TO_TOP)
                        {
                            x -= 1.2;
                        }
                        else
                        {
                            x     += 1.2;
                            startX = x;
                        }
                        lastBranchShape = visioManipulator.dropShape(currentNode, x, y);
                        visioManipulator.connectShapes(lastBranchShape.shape, chainParentShape.shape, ShapeForm.LINE, ifElseConnectionType, coreX, coreY);
                        y--;
                        lastBranchShape = startIfElseBranch(currentNode, lastBranchShape, x, y);
                    }
                    else if (currentNode.shapeForm == ShapeForm.DO)
                    {
                        //place invisible block to connect 'if' and first block of branch
                        lastBranchShape = visioManipulator.dropShape(ShapeForm.INVISIBLE_BLOCK, "", x, y);
                        visioManipulator.connectShapes(lastBranchShape.shape, chainParentShape.shape, ShapeForm.LINE, ifElseConnectionType, coreX, coreY);
                        //IMPORTANT change global shape bacause current shape already connected manualy
                        continueNodeBranch(lastBranchShape);
                        lastBranchShape = buildTree(currentNode, x, y);
                    }
                    else
                    {
                        //IMPORTANT reset global shape baccause current shape already connected manualy
                        endNodeBranch();
                        lastBranchShape = buildTree(currentNode, x, y);
                        visioManipulator.connectShapes(lastBranchShape.shape, chainParentShape.shape, ShapeForm.LINE, ifElseConnectionType, coreX, coreY);
                    }
                    if (lastBranchShape.isCommonShape())
                    {
                        //IMPORTANT call for connect next shape with FROM_TOP_TO_BOT
                        continueNodeBranch(lastBranchShape);
                    }
                    else
                    {
                        //IMPORTANT call because lastBranchShape isn't common shape so it can not be connected FROM_TOP_TO_BOT
                        shiftNodeBranch(lastBranchShape);
                    }
                    coreY -= 0.2;
                }
                else if (currentNode.isSimpleNode())
                {
                    if (lastBranchShape.isCommonShape())
                    {
                        //IMPOTRANT connect shape in one branch if last shape is common
                        continueNodeBranch(lastBranchShape);
                    }
                    lastBranchShape = buildTree(currentNode, x, y);
                    continueNodeBranch(lastBranchShape);
                }
                else
                {
                    lastBranchShape = buildTree(currentNode, x, y);
                    shiftNodeBranch(lastBranchShape);
                    y -= BuilderUtills.calcStatementHeight(currentNode);
                }
                y--;
                refrashCoreY(y);
            }
            return(lastBranchShape);
        }