private static bool buildIsBad (BuildTransition t){ return t.Equals(BuildTransition.Broken) || t.Equals(BuildTransition.StillFailing); }
private static bool buildIsBad(BuildTransition t) { return(t.Equals(BuildTransition.Broken) || t.Equals(BuildTransition.StillFailing)); }
private static bool buildIsGood (BuildTransition t){ return t.Equals(BuildTransition.Fixed) || t.Equals(BuildTransition.StillSuccessful); }
private static bool buildIsGood(BuildTransition t) { return(t.Equals(BuildTransition.Fixed) || t.Equals(BuildTransition.StillSuccessful)); }