コード例 #1
0
        private int EditCompressionQuality(BuildTarget target, int compression, bool isCrunchedFormat, TextureImporterFormat textureFormat)
        {
            bool showAsEnum = !isCrunchedFormat && (BuildTargetDiscovery.PlatformHasFlag(target, TargetAttributes.HasIntegratedGPU) || (textureFormat == TextureImporterFormat.BC6H) || (textureFormat == TextureImporterFormat.BC7));

            if (showAsEnum)
            {
                int compressionMode = 1;
                if (compression == (int)TextureCompressionQuality.Fast)
                {
                    compressionMode = 0;
                }
                else if (compression == (int)TextureCompressionQuality.Best)
                {
                    compressionMode = 2;
                }

                int ret = EditorGUILayout.Popup(kCompressionQuality, compressionMode, kMobileCompressionQualityOptions);

                switch (ret)
                {
                case 0: return((int)TextureCompressionQuality.Fast);

                case 1: return((int)TextureCompressionQuality.Normal);

                case 2: return((int)TextureCompressionQuality.Best);

                default: return((int)TextureCompressionQuality.Normal);
                }
            }
            else
            {
                compression = EditorGUILayout.IntSlider(kCompressionQualitySlider, compression, 0, 100);
            }

            return(compression);
        }
コード例 #2
0
 public static bool IsMobilePlatform(BuildTarget target)
 {
     return(BuildTargetDiscovery.PlatformHasFlag(target, TargetAttributes.HasIntegratedGPU));
 }
コード例 #3
0
        public bool HandlePlatformSettings(BuildTarget buildTarget, List <TextureImporterPlatformSettings> platformSettings, ITexturePlatformSettingsView view, ITexturePlatformSettingsFormatHelper formatHelper)
        {
            Assert.IsTrue(platformSettings.Count > 0, "At least 1 platform setting is needed to display the texture platform setting UI.");

            var allOverride           = platformSettings[0].overridden;
            var allSize               = platformSettings[0].maxTextureSize;
            var allFormat             = platformSettings[0].format;
            var allCompressionQuality = platformSettings[0].compressionQuality;
            var allAlphaSplit         = platformSettings[0].allowsAlphaSplitting;

            var mixedOverride    = false;
            var mixedSize        = false;
            var mixedFormat      = false;
            var mixedCompression = false;
            var mixedAlphaSplit  = false;

            var overrideChanged    = false;
            var sizeChanged        = false;
            var formatChanged      = false;
            var compressionChanged = false;
            var alphaSplitChanged  = false;

            for (var i = 1; i < platformSettings.Count; ++i)
            {
                var settings = platformSettings[i];
                if (settings.overridden != allOverride)
                {
                    mixedOverride = true;
                }
                if (settings.maxTextureSize != allSize)
                {
                    mixedSize = true;
                }
                if (settings.format != allFormat)
                {
                    mixedFormat = true;
                }
                if (settings.compressionQuality != allCompressionQuality)
                {
                    mixedCompression = true;
                }
                if (settings.allowsAlphaSplitting != allAlphaSplit)
                {
                    mixedAlphaSplit = true;
                }
            }

            allOverride = view.DrawOverride(allOverride, mixedOverride, out overrideChanged);

            allSize = view.DrawMaxSize(allSize, mixedSize, mixedOverride || !allOverride, out sizeChanged);

            int[]    formatValues  = null;
            string[] formatStrings = null;

            formatHelper.AcquireTextureFormatValuesAndStrings(buildTarget, out formatValues, out formatStrings);

            allFormat = view.DrawFormat(allFormat, formatValues, formatStrings, mixedFormat, mixedOverride || !allOverride, out formatChanged);

            if (!mixedFormat && formatHelper.TextureFormatRequireCompressionQualityInput(allFormat))
            {
                bool showAsEnum = BuildTargetDiscovery.PlatformHasFlag(buildTarget, TargetAttributes.HasIntegratedGPU);

                if (showAsEnum)
                {
                    var compressionMode = 1;
                    if (allCompressionQuality == (int)TextureCompressionQuality.Fast)
                    {
                        compressionMode = 0;
                    }
                    else if (allCompressionQuality == (int)TextureCompressionQuality.Best)
                    {
                        compressionMode = 2;
                    }

                    compressionMode = view.DrawCompressionQualityPopup(compressionMode, mixedCompression, mixedOverride || !allOverride, out compressionChanged);

                    if (compressionChanged)
                    {
                        switch (compressionMode)
                        {
                        case 0: allCompressionQuality = (int)TextureCompressionQuality.Fast; break;

                        case 1: allCompressionQuality = (int)TextureCompressionQuality.Normal; break;

                        case 2: allCompressionQuality = (int)TextureCompressionQuality.Best; break;

                        default:
                            Assert.IsTrue(false, "ITexturePlatformSettingsView.DrawCompressionQualityPopup should never return compression option value that's not 0, 1 or 2.");
                            break;
                        }
                    }
                }
                else
                {
                    allCompressionQuality = view.DrawCompressionQualitySlider(allCompressionQuality, mixedCompression, mixedOverride || !allOverride, out compressionChanged);
                }

                // show the ETC1 split option only for sprites on platforms supporting ETC.
                bool isETCPlatform       = TextureImporter.IsETC1SupportedByBuildTarget(buildTarget);
                bool isETCFormatSelected = TextureImporter.IsTextureFormatETC1Compression((TextureFormat)allFormat);
                if (isETCPlatform && isETCFormatSelected)
                {
                    allAlphaSplit = view.DrawAlphaSplit(allAlphaSplit, mixedAlphaSplit, mixedOverride || !allOverride, out alphaSplitChanged);
                }
            }

            if (overrideChanged || sizeChanged || formatChanged || compressionChanged || alphaSplitChanged)
            {
                for (var i = 0; i < platformSettings.Count; ++i)
                {
                    if (overrideChanged)
                    {
                        platformSettings[i].overridden = allOverride;
                    }
                    if (sizeChanged)
                    {
                        platformSettings[i].maxTextureSize = allSize;
                    }
                    if (formatChanged)
                    {
                        platformSettings[i].format = allFormat;
                    }
                    if (compressionChanged)
                    {
                        platformSettings[i].compressionQuality = allCompressionQuality;
                    }
                    if (alphaSplitChanged)
                    {
                        platformSettings[i].allowsAlphaSplitting = allAlphaSplit;
                    }
                }

                return(true);
            }
            else
            {
                return(false);
            }
        }