public FactoryOfEquipRequest ToggleEquipBuildLogFav(BuildLogVO log) { FactoryOfEquipRequest component = new FactoryOfEquipRequest(); component.SetFavLog(log); return(component); }
protected override void ToggleLogFav(BuildLogVO log) { if (!base.isRequestingServer) { base.isRequestingServer = true; base.toggingLog = log; this.toggleEquipLogFavReqeust = ServerRequestManager.instance.ToggleEquipBuildLogFav(base.toggingLog); this.toggleEquipLogFavReqeust.SetFavLogSuccess += new EventHandler<EventArgs>(this.OnSetFavLogSuccess); this.toggleEquipLogFavReqeust.SetFavLogFail += new EventHandler<EventArgs>(this.OnSetFavLogFail); } }
private string getbuildtitle(BuildLogVO l) { if (shipcheck.Checked == true) { return(AllShipConfigs.instance.getShip(l.cid).title); } else { return(GameConfigs.instance.GetEquipmentByCid(l.cid).title); } }
private string getbuildstar(BuildLogVO l) { if (shipcheck.Checked == true) { return(tools.helper.getstartstring(AllShipConfigs.instance.getShip(l.cid).star)); } else { return(tools.helper.getstartstring(GameConfigs.instance.GetEquipmentByCid(l.cid).star)); } }
private Image getbuildicon(BuildLogVO l) { if (shipcheck.Checked == true) { var sc = AllShipConfigs.instance.getShip(l.cid); UserShip us = new UserShip(); us.shipCid = sc.cid; us.level = 1; us.battleProps = new ShipBattleProps(); us.battlePropsMax = new ShipBattleProps(); us.battleProps.hp = sc.hp; us.battlePropsMax.hp = sc.hpMax; return(tools.helper.getShipSmallImage(us)); } else { var e = GameConfigs.instance.GetEquipmentByCid(l.cid); return(tools.helper.getEquipmentImage(e)); } }
public FactoryRequest ToggleShipBuildLogFav(BuildLogVO log) { FactoryRequest component = new FactoryRequest(); component.SetFavLog(log); return component; }
public void SetFavLog(BuildLogVO log) { this.settingFavLog = log; base.path = "dock/addFov/2/" + log.id; base.SetupParams(null, new BaseWWWRequest.OnSuccess(this.onSetFavLogReqSuccess), new BaseWWWRequest.OnFail(this.onSetFavLogReqFail), true, ServerType.ChoosedServer, this.needZip); }
public FactoryRequest ToggleShipBuildLogFav(BuildLogVO log) { FactoryRequest component = GameObjectUtil.InstantiateItemAsChildOf(this.factoryRequestPrefab, base.gameObject).GetComponent<FactoryRequest>(); component.SetFavLog(log); return component; }
public void SetFavLog(BuildLogVO log) { this.settingFavLog = log; base.path = "dock/addFov/1/" + log.id; base.SetupParams(null, new BaseWWWRequest.OnSuccess(this.onSetFavLogReqSuccess), new BaseWWWRequest.OnFail(this.onSetFavLogReqFail), true, ServerType.ChoosedServer, false); }
public void UpdateLog(BuildLogVO log, LogType type) { this.logVO = log; this.logType = type; }
private string getbuildtitle(BuildLogVO l) { if (shipcheck.Checked == true) { return AllShipConfigs.instance.getShip(l.cid).title; } else { return GameConfigs.instance.GetEquipmentByCid(l.cid).title; } }
private string getbuildstar(BuildLogVO l) { if (shipcheck.Checked == true) { return tools.helper.getstartstring(AllShipConfigs.instance.getShip(l.cid).star); } else { return tools.helper.getstartstring(GameConfigs.instance.GetEquipmentByCid(l.cid).star); } }
private Image getbuildicon(BuildLogVO l) { if (shipcheck.Checked == true) { var sc = AllShipConfigs.instance.getShip(l.cid); UserShip us = new UserShip(); us.shipCid = sc.cid; us.level = 1; us.battleProps = new ShipBattleProps(); us.battlePropsMax = new ShipBattleProps(); us.battleProps.hp = sc.hp; us.battlePropsMax.hp = sc.hpMax; return tools.helper.getShipSmallImage(us); } else { var e = GameConfigs.instance.GetEquipmentByCid(l.cid); return tools.helper.getEquipmentImage(e); } }