public void SetCanvasItem(BuildInfo Info, bool IsBattle = true) { m_bIsBattle = IsBattle; if (m_WareHouse.Count == 0) { m_WareHouse.Add(Info); buildType = Info.BuildType; level = Info.Level; star = Info.StarLevel; quality = Info.Quality; } else { if (Info.EqualOf(buildType, level, star, quality) == true) { m_WareHouse.Add(Info); } } m_ShipBuildType = ShipBuildType.BuildRoom; SetUI(); }
public bool Equalof(BuildInfo Info) { return(Info.EqualOf(buildType, level, star, quality)); }