コード例 #1
0
        public void Setup()
        {
            ICoordinateSequenceFactory <BufferedCoordinate2D> sequenceFactory
                = new BufferedCoordinate2DSequenceFactory();

            _geoFactory = new GeometryFactory <BufferedCoordinate2D>(sequenceFactory);
        }
コード例 #2
0
        public void FixtureSetup()
        {
            Directory.CreateDirectory("UnitTestData");

            ICoordinateSequenceFactory<BufferedCoordinate2D> sequenceFactory = new BufferedCoordinate2DSequenceFactory();
            _geoFactory = new GeometryFactory<BufferedCoordinate2D>(sequenceFactory);

            _coordSysFactory = new CoordinateSystemFactory<BufferedCoordinate2D>(
                sequenceFactory.CoordinateFactory, _geoFactory);
        }
コード例 #3
0
ファイル: MainForm.cs プロジェクト: pobingwanghai/SharpMapV2
 public MainForm()
 {
     InitializeComponent();
     ICoordinateSequenceFactory<BufferedCoordinate2D> coordSeqFactory =
         new BufferedCoordinate2DSequenceFactory();
     _geometryFactory = new GeometryFactory<BufferedCoordinate2D>(coordSeqFactory);
     _map = new Map(_geometryFactory);
     registerLayerFactories();
     mapViewControl1.Map = _map;
 }
コード例 #4
0
        public MainForm()
        {
            InitializeComponent();
            ICoordinateSequenceFactory <BufferedCoordinate2D> coordSeqFactory =
                new BufferedCoordinate2DSequenceFactory();

            _geometryFactory = new GeometryFactory <BufferedCoordinate2D>(coordSeqFactory);
            _map             = new Map(_geometryFactory);
            registerLayerFactories();
            mapViewControl1.Map = _map;
        }
コード例 #5
0
        public void FixtureSetup()
        {
            Directory.CreateDirectory("UnitTestData");

            ICoordinateSequenceFactory <BufferedCoordinate2D> sequenceFactory = new BufferedCoordinate2DSequenceFactory();

            _geoFactory = new GeometryFactory <BufferedCoordinate2D>(sequenceFactory);

            _coordSysFactory = new CoordinateSystemFactory <BufferedCoordinate2D>(
                sequenceFactory.CoordinateFactory, _geoFactory);
        }
 public void Setup()
 {
     ICoordinateSequenceFactory<BufferedCoordinate2D> sequenceFactory 
         = new BufferedCoordinate2DSequenceFactory();
     _geoFactory = new GeometryFactory<BufferedCoordinate2D>(sequenceFactory);
 }