public override bool WriteToBuffer(BufferWrite buffer) { buffer.WriteInt(Tick); buffer.WriteULong(Utils.Clamp <ulong>((ulong)(HostFrameTime * Networking.NetTickScaleUp), 0, 65535)); buffer.WriteULong(Utils.Clamp <ulong>((ulong)(HostFrameTimeStdDeviation * Networking.NetTickScaleUp), 0, 65535)); return(true); }