public override void EncodeDecode(eCoderType eType, BufferCoder coder) { coder.EncodeDecode(eType, ref m_nCode); coder.EncodeDecode(eType, ref m_strDropPlace); coder.EncodeDecode(eType, ref m_eGrade, sizeof(int)); coder.EncodeDecode(eType, ref m_eParts, sizeof(int)); coder.EncodeDecode(eType, ref m_nLimitValue); coder.EncodeDecode(eType, ref m_nRate); }
public override void EncodeDecode(eCoderType eType, BufferCoder coder) { coder.EncodeDecode(eType, ref m_nCode); coder.EncodeDecode(eType, ref m_eOption, sizeof(int)); coder.EncodeDecode(eType, ref m_nAppearLv); coder.EncodeDecode(eType, ref m_nArrParts); coder.EncodeDecode(eType, ref m_nArrBeyond); //coder.EncodeDecode(eType, ref m_nWorld); //coder.EncodeDecode(eType, ref m_nInDun); }
public override void EncodeDecode(eCoderType eType, BufferCoder coder) { coder.EncodeDecode(eType, ref m_nCode); coder.EncodeDecode(eType, ref m_eMission, sizeof(int)); coder.EncodeDecode(eType, ref m_nCondition, sizeof(int)); coder.EncodeDecode(eType, ref m_strContents); //coder.EncodeDecode(eType, ref m_nExp); coder.EncodeDecode(eType, ref m_eReward, sizeof(int)); coder.EncodeDecode(eType, ref m_nValue); }
public override void EncodeDecode(eCoderType eType, BufferCoder coder) { coder.EncodeDecode(eType, ref m_nCode); coder.EncodeDecode(eType, ref m_strNameCode); coder.EncodeDecode(eType, ref m_strImage); coder.EncodeDecode(eType, ref m_eBeyond, sizeof(int)); coder.EncodeDecode(eType, ref m_eParts, sizeof(int)); coder.EncodeDecode(eType, ref m_nPrice); coder.EncodeDecode(eType, ref m_eWeapon, sizeof(int)); coder.EncodeDecode(eType, ref m_nArrOptions); }
public override void EncodeDecode(eCoderType eType, BufferCoder coder) { coder.EncodeDecode(eType, ref m_nCode); coder.EncodeDecode(eType, ref m_strNameCode); coder.EncodeDecode(eType, ref m_strImage); coder.EncodeDecode(eType, ref m_eLevel, sizeof(int)); coder.EncodeDecode(eType, ref m_nArrAppearMon); coder.EncodeDecode(eType, ref m_nArrAppearRateMon); }
public override void EncodeDecode(eCoderType eType, BufferCoder coder) { coder.EncodeDecode(eType, ref m_nCode); coder.EncodeDecode(eType, ref m_strNameCode); coder.EncodeDecode(eType, ref m_strImage); coder.EncodeDecode(eType, ref m_nLv); coder.EncodeDecode(eType, ref m_nExtraLv); coder.EncodeDecode(eType, ref m_eRareLv, sizeof(int)); coder.EncodeDecode(eType, ref m_eTrait, sizeof(int)); coder.EncodeDecode(eType, ref m_eElement, sizeof(int)); coder.EncodeDecode(eType, ref m_eUnit, sizeof(int)); }
public override void EncodeDecode(eCoderType eType, BufferCoder coder) { coder.EncodeDecode(eType, ref m_nCode); coder.EncodeDecode(eType, ref m_nMapCode); coder.EncodeDecode(eType, ref m_nInDun); coder.EncodeDecode(eType, ref m_nLinkCode); coder.EncodeDecode(eType, ref m_nNextCode); coder.EncodeDecode(eType, ref m_xPos); coder.EncodeDecode(eType, ref m_yPos); coder.EncodeDecode(eType, ref m_nEnterLv); coder.EncodeDecode(eType, ref m_nArrAppearMon); coder.EncodeDecode(eType, ref m_nArrAppearRateMon); }
public override void EncodeDecode(eCoderType eType, BufferCoder coder) { coder.EncodeDecode(eType, ref m_nCode); coder.EncodeDecode(eType, ref m_eShop, sizeof(int)); coder.EncodeDecode(eType, ref m_strName); coder.EncodeDecode(eType, ref m_eReward, sizeof(int)); coder.EncodeDecode(eType, ref m_nAmount); coder.EncodeDecode(eType, ref m_eFinance, sizeof(int)); coder.EncodeDecode(eType, ref m_fNeed); coder.EncodeDecode(eType, ref m_strCashCode); coder.EncodeDecode(eType, ref m_eAddItemGrade, sizeof(int)); }
public override void EncodeDecode(eCoderType eType, BufferCoder coder) { coder.EncodeDecode(eType, ref m_nCode); coder.EncodeDecode(eType, ref m_nInDunCode); coder.EncodeDecode(eType, ref m_nPlace); coder.EncodeDecode(eType, ref m_nArrNextPlace); coder.EncodeDecode(eType, ref m_nLv); coder.EncodeDecode(eType, ref m_nRound); coder.EncodeDecode(eType, ref m_nAppearMon); coder.EncodeDecode(eType, ref m_nArrAppearRateMon); coder.EncodeDecode(eType, ref m_nBoss); coder.EncodeDecode(eType, ref m_nGoblin); coder.EncodeDecode(eType, ref m_nForge); coder.EncodeDecode(eType, ref m_nArrDropOption); coder.EncodeDecode(eType, ref m_xPos); coder.EncodeDecode(eType, ref m_yPos); }
public override void EncodeDecode(eCoderType eType, BufferCoder coder) { coder.EncodeDecode(eType, ref m_nCode); coder.EncodeDecode(eType, ref m_biTotalExp); coder.EncodeDecode(eType, ref m_biNeedExp); }
public override void EncodeDecode(eCoderType eType, BufferCoder coder) { coder.EncodeDecode(eType, ref m_nCode); coder.EncodeDecode(eType, ref m_nMap); coder.EncodeDecode(eType, ref m_strNameCode); }