public void PremulAndSetInto(BuffVector2 v) { if (v is BuffVector2f) { this.PremulAndSetInto((BuffVector2f)v); } else { BuffVector2f _v = new BuffVector2f(v); this.PremulAndSetInto(_v); _v.getInto(v); } }
public void MulAndSetInto(BuffVector2 v) { if (v is BuffVector2d) { this.MulAndSetInto((BuffVector2d)v); } else { BuffVector2d _v = new BuffVector2d(v); this.MulAndSetInto(_v); _v.getInto(v); } }