コード例 #1
0
ファイル: GMTileSet.cs プロジェクト: nkrapivin/YoYoProject
        internal override ModelBase Serialize()
        {
            int outColumns = 1;
            int tileCount  = 0;

            if (Sprite != null)
            {
                outColumns = Sprite.Width / (OutTileBorderHorizontal * 2 + TileWidth);
                tileCount  = TileCount;
            }

            return(new GMTileSetModel
            {
                id = Id,
                name = Name,
                out_columns = outColumns,
                spriteId = Sprite?.Id ?? Guid.Empty,
                tilewidth = TileWidth,
                tileheight = TileHeight,
                tilexoff = TileOffsetX,
                tileyoff = TileOffsetY,
                tilehsep = TileSeparationHorizontal,
                tilevsep = TileSeparationVertical,
                sprite_no_export = Export,
                textureGroupId = TextureGroup?.Id ?? Guid.Empty,
                out_tilehborder = OutTileBorderHorizontal,
                out_tilevborder = OutTileBorderVertical,
                tile_count = tileCount,
                auto_tile_sets = AutoTileSets.Serialize(),
                tile_animation_frames = Animations.SerializeFrames(),
                tile_animation_speed = Animations.Speed,
                tile_animation = (GMTileAnimationModel)Animations.Serialize(),
                macroPageTiles = Brushes.Serialize()
            });
        }