コード例 #1
0
ファイル: Mods.cs プロジェクト: hereisderek/D2Moddin
        public static void CheckForUpdates(object state, ElapsedEventArgs elapsedEventArgs)
        {
            var mods        = Mongo.Mods.FindAllAs <Mod>();
            var updatedMods = new HashSet <Mod>();

            log.Info("Checking for updates to mods...");
            var logic = new CompareLogic()
            {
                Config = new ComparisonConfig()
                {
                    Caching = false, MaxDifferences = 100
                }
            };
            var  modIds           = new HashSet <string>();
            bool cosmeticsChanged = false;

            foreach (var mod in mods)
            {
                modIds.Add(mod.Id);
                if (!ModCache.ContainsKey(mod.Id))
                {
                    ModCache.Add(mod.Id, mod);
                    updatedMods.Add(mod);
                    log.InfoFormat("Mod [{0}] added to database.", mod.fullname);
                    cosmeticsChanged = true;
                    continue;
                }
                var omod = ModCache[mod.Id];
                var diff = logic.Compare(omod, mod);
                if (diff.AreEqual)
                {
                    continue;
                }
                log.InfoFormat("Mod [{0}] updated!", mod.fullname);
                foreach (var difference in diff.Differences)
                {
                    log.Info(difference.PropertyName + ": " + difference.Object1Value + " => " + difference.Object2Value);
                }
                if (mod.version != omod.version || mod.isPublic != omod.isPublic || mod.playable != omod.playable)
                {
                    updatedMods.Add(mod);
                }
                ModCache[mod.Id] = mod;
                cosmeticsChanged = true;
            }
            foreach (var mod in ModCache.Where(mod => !modIds.Contains(mod.Key)).ToArray())
            {
                updatedMods.Add(mod.Value);
                ModCache.Remove(mod.Value.Id);
                cosmeticsChanged = true;
                log.InfoFormat("Mod [{0}] deleted!", mod.Value.fullname);
            }
            if (cosmeticsChanged)
            {
                Browser.AsyncSendToAll(BrowserController.UpdateMods(), res => {});
                log.Info("Telling browsers to download new mod list!");
            }
            if (updatedMods.Count == 0)
            {
                return;
            }
            log.InfoFormat("[{0}] mods updated, re-initing all clients and servers.", updatedMods.Count);
            ServerAddons.Init(ModCache.Values);
            foreach (var mod in updatedMods)
            {
                LobbyManager.CloseAll(mod);
            }
            Clients.SendToAll(ClientController.UpdateMods());
            foreach (var server in Servers.Find(m => m.Inited))
            {
                server.Inited = false;
                server.Send("updateMods|" + string.Join(",", updatedMods.Select(m => m.name)));
            }
        }