public void SetBrowState(BrowState state) { if (state != BrowState.Furrow) { if (state == BrowState.Raise) { this.leftBrow.animation.CrossFade("raise brow"); this.rightBrow.animation.CrossFade("raise brow"); this.leftEye.animation.CrossFade("raise"); this.rightEye.animation.CrossFade("raise"); } } else { this.leftBrow.animation.CrossFade("furrow brow"); this.rightBrow.animation.CrossFade("furrow brow"); this.leftEye.animation.CrossFade("furrow"); this.rightEye.animation.CrossFade("furrow"); } }