コード例 #1
0
ファイル: ExampleRugged.cs プロジェクト: flyeven/doc
    // Callback handles device connections and configures possibly lost
    // configuration of lcd and temperature callbacks, backlight etc.
    static void EnumerateCB(IPConnection sender, string UID, string connectedUID, 
	                        char position, short[] hardwareVersion, 
	                        short[] firmwareVersion, int deviceIdentifier, 
	                        short enumerationType)
    {
        if(enumerationType == IPConnection.ENUMERATION_TYPE_CONNECTED ||
           enumerationType == IPConnection.ENUMERATION_TYPE_AVAILABLE)
        {
            // Enumeration is for LCD Bricklet
            if(deviceIdentifier == BrickletLCD20x4.DEVICE_IDENTIFIER)
            {
                // Create lcd device object
                lcd = new BrickletLCD20x4(UID, ipcon);
                lcd.ButtonPressed += ButtonPressedCB;

                lcd.ClearDisplay();
                lcd.BacklightOn();
            }
            // Enumeration is for Temperature Bricklet
            if(deviceIdentifier == BrickletTemperature.DEVICE_IDENTIFIER)
            {
                // Create temperature device object
                temp = new BrickletTemperature(UID, ipcon);
                temp.Temperature += TemperatureCB;

                temp.SetTemperatureCallbackPeriod(50);
            }
        }
    }
コード例 #2
0
    // Callback handles device connections and configures possibly lost
    // configuration of lcd and temperature callbacks, backlight etc.
    static void EnumerateCB(IPConnection sender, string UID, string connectedUID,
                            char position, short[] hardwareVersion,
                            short[] firmwareVersion, int deviceIdentifier,
                            short enumerationType)
    {
        if (enumerationType == IPConnection.ENUMERATION_TYPE_CONNECTED ||
            enumerationType == IPConnection.ENUMERATION_TYPE_AVAILABLE)
        {
            // Enumeration is for LCD Bricklet
            if (deviceIdentifier == BrickletLCD20x4.DEVICE_IDENTIFIER)
            {
                // Create lcd device object
                lcd = new BrickletLCD20x4(UID, ipcon);
                lcd.ButtonPressed += ButtonPressedCB;

                lcd.ClearDisplay();
                lcd.BacklightOn();
            }
            // Enumeration is for Temperature Bricklet
            if (deviceIdentifier == BrickletTemperature.DEVICE_IDENTIFIER)
            {
                // Create temperature device object
                temp              = new BrickletTemperature(UID, ipcon);
                temp.Temperature += TemperatureCB;

                temp.SetTemperatureCallbackPeriod(50);
            }
        }
    }
コード例 #3
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        public TemperatureSensor(IPConnection ipConnection, string uid, int sensorCallbackPeriod, Station station)
        {
            _tinfluxWeatherStation = station;
            var bricklet = new BrickletTemperature(uid, ipConnection);

            // Register callback to function BrickletCb
            bricklet.TemperatureCallback += BrickletCb;

            // Note: The callback is only called every "sensorCallbackPeriod"
            // if the value has changed since the last call!
            bricklet.SetTemperatureCallbackPeriod(sensorCallbackPeriod);
        }
コード例 #4
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    private static string UID = "XYZ"; // Change XYZ to the UID of your Temperature Bricklet

    #endregion Fields

    #region Methods

    static void Main()
    {
        IPConnection ipcon = new IPConnection(); // Create IP connection
        BrickletTemperature t = new BrickletTemperature(UID, ipcon); // Create device object

        ipcon.Connect(HOST, PORT); // Connect to brickd
        // Don't use device before ipcon is connected

        // Register temperature callback to function TemperatureCB
        t.Temperature += TemperatureCB;

        // Set period for temperature callback to 1s (1000ms)
        // Note: The temperature callback is only called every second
        //       if the temperature has changed since the last call!
        t.SetTemperatureCallbackPeriod(1000);

        Console.WriteLine("Press enter to exit");
        Console.ReadLine();
        ipcon.Disconnect();
    }
コード例 #5
0
    static void Main()
    {
        IPConnection        ipcon = new IPConnection();                  // Create IP connection
        BrickletTemperature t     = new BrickletTemperature(UID, ipcon); // Create device object

        ipcon.Connect(HOST, PORT);                                       // Connect to brickd
        // Don't use device before ipcon is connected

        // Register temperature callback to function TemperatureCB
        t.TemperatureCallback += TemperatureCB;

        // Set period for temperature callback to 1s (1000ms)
        // Note: The temperature callback is only called every second
        //       if the temperature has changed since the last call!
        t.SetTemperatureCallbackPeriod(1000);

        Console.WriteLine("Press enter to exit");
        Console.ReadLine();
        ipcon.Disconnect();
    }