public void OnGamesCallback(List <threads.Game> _games) { List <threads.Game> gms = new List <BrainDuelsLib.threads.Game>(); foreach (BrainDuelsLib.threads.Game game in _games) { BrainDuelsLib.threads.Game n = game.Copy(); gms.Add(n); } Callbacks.gamesCallback(gms); }
public void OnLeaveGame(BrainDuelsLib.threads.Game game) { Controls.backgroud.LeaveGame(game.id); }
public void OnEnterGameAsPlayer(BrainDuelsLib.threads.Game game) { Controls.backgroud.EnterGame(game.id); }
public void OnEnterGameAsObserver(BrainDuelsLib.threads.Game game) { Callbacks.goToGameAsObserverCallback(game); }
public void OnGoToGameCallback(BrainDuelsLib.threads.Game game) { Callbacks.goToGameAsPlayerCallback(game); }