/// <summary> /// Sets the content of the region. /// </summary> /// <param name="screen">The screen.</param> /// <param name="vrName">Name of the region (viewRange).</param> /// <param name="content">The content.</param> /// <param name="renderer">The renderer to use to transform the content into a matrix.</param> /// <returns>true if the content could be set, otherwise false</returns> public bool SetRegionContent(BrailleIOScreen screen, String vrName, Object content, IBrailleIOContentRenderer renderer) { if (screen != null) { BrailleIOViewRange vr = screen.GetViewRange(vrName); if (vr != null) { if (content != null) { vr.SetOtherContent(content, renderer); } else { vr.SetMatrix(null); } } } return(false); }