コード例 #1
0
    public override void updateItem(GameObject item, int index)
    {
        BoxShowItem button = item.GetComponent <BoxShowItem>();

        button.BoxButton.fatherWindow = fatherWindow;
        button.fawin = fatherWindow;
        button.updateItem(index);
    }
コード例 #2
0
    public override void initButton(int i)
    {
        if (nodeList[i] == null)
        {
            nodeList[i] = NGUITools.AddChild(this.gameObject, (fatherWindow as BoxShowWindow).itemButtonPrefab);
        }
        nodeList [i].name = StringKit.intToFixString(i + 1);
        BoxShowItem button = nodeList[i].GetComponent <BoxShowItem>();

        button.BoxButton.fatherWindow = fatherWindow;
        button.fawin = fatherWindow;
        button.updateItem(i);
    }