コード例 #1
0
        public void BoxF2DOverlapsTest()
        {
            var rect1 = new BoxF2D(0, 0, 2, 2);
            var rect2 = new BoxF2D(3, 2, 5, 4);

            Assert.IsFalse(rect1.Overlaps(rect2));
            Assert.AreEqual(rect1.Overlaps(rect2), rect2.Overlaps(rect1));

            rect1 = new BoxF2D(0, 0, 2, 2);
            rect2 = new BoxF2D(2, 0, 4, 2);

            Assert.IsTrue(rect1.Overlaps(rect2));
            Assert.AreEqual(rect1.Overlaps(rect2), rect2.Overlaps(rect1));

            rect1 = new BoxF2D(0, 0, 2, 2);
            rect2 = new BoxF2D(1, 1, 3, 3);

            Assert.IsTrue(rect1.Overlaps(rect2));
            Assert.AreEqual(rect1.Overlaps(rect2), rect2.Overlaps(rect1));

            rect1 = new BoxF2D(1, 0, 2, 3);
            rect2 = new BoxF2D(0, 1, 3, 2);

            Assert.IsTrue(rect1.Overlaps(rect2));
            Assert.AreEqual(rect1.Overlaps(rect2), rect2.Overlaps(rect1));

            rect1 = new BoxF2D(0, 0, 3, 3);
            rect2 = new BoxF2D(1, 1, 2, 2);

            Assert.IsTrue(rect1.Overlaps(rect2));
            Assert.AreEqual(rect1.Overlaps(rect2), rect2.Overlaps(rect1));
        }
コード例 #2
0
        public void BoxF2DOverlapsTest()
        {
            var rect1 = new BoxF2D(0, 0, 2, 2);
            var rect2 = new BoxF2D(3, 2, 5, 4);

            Assert.IsFalse(rect1.Overlaps(rect2));
            Assert.AreEqual(rect1.Overlaps(rect2), rect2.Overlaps(rect1));

            rect1 = new BoxF2D(0, 0, 2, 2);
            rect2 = new BoxF2D(2, 0, 4, 2);

            Assert.IsTrue(rect1.Overlaps(rect2));
            Assert.AreEqual(rect1.Overlaps(rect2), rect2.Overlaps(rect1));

            rect1 = new BoxF2D(0, 0, 2, 2);
            rect2 = new BoxF2D(1, 1, 3, 3);

            Assert.IsTrue(rect1.Overlaps(rect2));
            Assert.AreEqual(rect1.Overlaps(rect2), rect2.Overlaps(rect1));

            rect1 = new BoxF2D(1, 0, 2, 3);
            rect2 = new BoxF2D(0, 1, 3, 2);

            Assert.IsTrue(rect1.Overlaps(rect2));
            Assert.AreEqual(rect1.Overlaps(rect2), rect2.Overlaps(rect1));

            rect1 = new BoxF2D(0, 0, 3, 3);
            rect2 = new BoxF2D(1, 1, 2, 2);

            Assert.IsTrue(rect1.Overlaps(rect2));
            Assert.AreEqual(rect1.Overlaps(rect2), rect2.Overlaps(rect1));
        }
コード例 #3
0
ファイル: QuadTree.cs プロジェクト: milesibastos/OsmSharp
 /// <summary>
 /// Adds all the data in the given node and inside the given bounding box to the given data list.
 /// </summary>
 /// <param name="data"></param>
 /// <param name="node"></param>
 /// <param name="box"></param>
 public void AddInsideAtNode(IList <TDataType> data, QuadTreeNode node, BoxF2D box)
 {
     if (box.Overlaps(_bounds))
     { // ok there is an overlap.
         if (_depth > 0)
         {
             if (_minMin != null)
             {
                 _minMin.AddInsideAtNode(data, node, box);
             }
             if (_minMax != null)
             {
                 _minMax.AddInsideAtNode(data, node, box);
             }
             if (_maxMin != null)
             {
                 _maxMin.AddInsideAtNode(data, node, box);
             }
             if (_maxMax != null)
             {
                 _maxMax.AddInsideAtNode(data, node, box);
             }
         }
         else
         {
             foreach (KeyValuePair <TPointType, TDataType> data_pair in _data)
             {
                 if (box.IsInside(data_pair.Key))
                 {
                     data.Add(data_pair.Value);
                 }
             }
         }
     }
 }
コード例 #4
0
 /// <summary>
 /// Removes the given item but does not re-balance the tree.
 /// </summary>
 /// <param name="node">The node to begin the search for the item.</param>
 /// <param name="box">The box of the item.</param>
 /// <param name="item">The item to remove.</param>
 private static bool RemoveSimple(Node node, BoxF2D box, T item)
 {
     if (node.Children is List <Node> )
     {
         var children = (node.Children as List <Node>);
         for (int idx = 0; idx < children.Count; idx++)
         {
             if (box.Overlaps(node.Boxes[idx]))
             {
                 if (RTreeMemoryIndex <T> .RemoveSimple(node.Children[idx] as Node, box, item))
                 { // if sucessfull stop the search.
                     return(true);
                 }
             }
         }
     }
     else
     {
         var children = (node.Children as List <T>);
         if (children != null)
         { // the children are of the data type.
             return(children.Remove(item));
         }
     }
     return(false);
 }
コード例 #5
0
        /// <summary>
        /// Returns true if the given rectangle overlaps with this view.
        /// </summary>
        /// <returns><c>true</c>, if with rectangle overlaps, <c>false</c> otherwise.</returns>
        /// <param name="left">Left.</param>
        /// <param name="top">Top.</param>
        /// <param name="right">Right.</param>
        /// <param name="bottom">Bottom.</param>
        public bool OverlapsWithBox(double left, double top, double right, double bottom)
        {
            BoxF2D box = new BoxF2D(left, top, right, bottom);

            if (box.Overlaps(_rectangle.BoundingBox))
            {
                return(_rectangle.Overlaps(box));
            }
            return(false);
        }
コード例 #6
0
 private static bool RemoveSimple(RTreeMemoryIndex <T> .Node node, BoxF2D box, T item)
 {
     if (node.Children is List <RTreeMemoryIndex <T> .Node> )
     {
         List <RTreeMemoryIndex <T> .Node> children = node.Children as List <RTreeMemoryIndex <T> .Node>;
         for (int index = 0; index < children.Count; ++index)
         {
             if (box.Overlaps(node.Boxes[index]) && RTreeMemoryIndex <T> .RemoveSimple(node.Children[index] as RTreeMemoryIndex <T> .Node, box, item))
             {
                 return(true);
             }
         }
     }
     else
     {
         List <T> children = node.Children as List <T>;
         if (children != null)
         {
             return(children.Remove(item));
         }
     }
     return(false);
 }
コード例 #7
0
 /// <summary>
 /// Fills the collection with data.
 /// </summary>
 /// <param name="node"></param>
 /// <param name="box"></param>
 /// <param name="result"></param>
 private static void Get(Node node, BoxF2D box, HashSet <T> result)
 {
     if (node.Children is List <Node> )
     {
         var children = (node.Children as List <Node>);
         for (int idx = 0; idx < children.Count; idx++)
         {
             if (box.Overlaps(node.Boxes[idx]))
             {
                 if (box.Contains(node.Boxes[idx]))
                 { // add all the data from the child.
                     RTreeMemoryIndex <T> .GetAll(children[idx],
                                                  result);
                 }
                 else
                 { // add the data from the child.
                     RTreeMemoryIndex <T> .Get(children[idx],
                                               box, result);
                 }
             }
         }
     }
     else
     {
         var children = (node.Children as List <T>);
         if (children != null)
         { // the children are of the data type.
             for (int idx = 0; idx < node.Children.Count; idx++)
             {
                 if (node.Boxes[idx].Overlaps(box))
                 {
                     result.Add(children[idx]);
                 }
             }
         }
     }
 }
コード例 #8
0
ファイル: QuadTree`2.cs プロジェクト: hungdluit/OsmSharp
 public void AddInsideAtNode(IList <TDataType> data, QuadTree <TPointType, TDataType> .QuadTreeNode node, BoxF2D box)
 {
     if (!box.Overlaps(this._bounds))
     {
         return;
     }
     if (this._depth > 0)
     {
         if (this._minMin != null)
         {
             this._minMin.AddInsideAtNode(data, node, box);
         }
         if (this._minMax != null)
         {
             this._minMax.AddInsideAtNode(data, node, box);
         }
         if (this._maxMin != null)
         {
             this._maxMin.AddInsideAtNode(data, node, box);
         }
         if (this._maxMax == null)
         {
             return;
         }
         this._maxMax.AddInsideAtNode(data, node, box);
     }
     else
     {
         foreach (KeyValuePair <TPointType, TDataType> keyValuePair in this._data)
         {
             if (box.Contains((PointF2D)keyValuePair.Key))
             {
                 data.Add(keyValuePair.Value);
             }
         }
     }
 }
コード例 #9
0
 private static void Get(RTreeMemoryIndex <T> .Node node, BoxF2D box, HashSet <T> result)
 {
     if (node.Children is List <RTreeMemoryIndex <T> .Node> )
     {
         List <RTreeMemoryIndex <T> .Node> children = node.Children as List <RTreeMemoryIndex <T> .Node>;
         for (int index = 0; index < children.Count; ++index)
         {
             if (box.Overlaps(node.Boxes[index]))
             {
                 if (box.Contains(node.Boxes[index]))
                 {
                     RTreeMemoryIndex <T> .GetAll(children[index], result);
                 }
                 else
                 {
                     RTreeMemoryIndex <T> .Get(children[index], box, result);
                 }
             }
         }
     }
     else
     {
         List <T> children = node.Children as List <T>;
         if (children == null)
         {
             return;
         }
         for (int index = 0; index < node.Children.Count; ++index)
         {
             if (node.Boxes[index].Overlaps(box))
             {
                 result.Add(children[index]);
             }
         }
     }
 }
コード例 #10
0
ファイル: View2D.cs プロジェクト: nubix-biz/OsmSharp
 /// <summary>
 /// Returns true if the given rectangle overlaps with this view.
 /// </summary>
 /// <returns><c>true</c>, if with rectangle overlaps, <c>false</c> otherwise.</returns>
 /// <param name="left">Left.</param>
 /// <param name="top">Top.</param>
 /// <param name="right">Right.</param>
 /// <param name="bottom">Bottom.</param>
 public bool OverlapsWithBox(double left, double top, double right, double bottom)
 {
     BoxF2D box = new BoxF2D (left, top, right, bottom);
     if (box.Overlaps (_rectangle.BoundingBox)) {
         return _rectangle.Overlaps (box);
     }
     return false;
 }
コード例 #11
0
        /// <summary>
        /// Deserializes the data that is relevant for the given box.
        /// </summary>
        /// <param name="stream"></param>
        /// <param name="box"></param>
        /// <param name="result"></param>
        /// <returns></returns>
        public void Search(SpatialIndexSerializerStream stream,
                           BoxF2D box, HashSet <T> result)
        {
            _searchCancelled = false;

            // check if the current leaf/index exists.
            long position = stream.Position;
            KeyValuePair <ChildrenIndex, long>      index;
            KeyValuePair <List <BoxF2D>, List <T> > leaf;

            if (_cachedIndexes.TryGet(position + 1 + 4, out index))
            { // at this position is an index.
                stream.Seek(index.Value, SeekOrigin.Begin);
            }
            else if (_cachedLeaves.TryGet(position + 1, out leaf))
            {         // at this position there is a leaf.
                for (int idx = 0; idx < leaf.Value.Count; idx++)
                {     // check each overlapping box.
                    if (leaf.Key[idx].Overlaps(box))
                    { // adds the object to the result set.
                        result.Add(leaf.Value[idx]);

                        if (_searchCancelled)
                        { // make sure to exit on cancelled search.
                            break;
                        }
                    }
                }
                return;
            }

            if (index.Key == null)
            { // nothing was found.
                var leafFlag = new byte[1];
                stream.Read(leafFlag, 0, 1);

                if (leafFlag[0] == 1)
                { // cannot deserialize a leaf without a given size.
                    // try to read the entire stream as a leaf.
                    leaf = this.SearchInLeaf(stream, 1, stream.Length - 1);
                    for (int dataidx = 0; dataidx < leaf.Key.Count; dataidx++)
                    {     // check each overlapping box.
                        if (leaf.Key[dataidx].Overlaps(box))
                        { // adds the object to the result set.
                            result.Add(leaf.Value[dataidx]);
                        }

                        if (_searchCancelled)
                        { // make sure to exit on cancelled search.
                            break;
                        }
                    }
                    return;
                }

                // build the run time type model.
                RuntimeTypeModel typeModel = this.GetRuntimeTypeModel();

                // get the lenght of the meta info.
                var metaLengthBytes = new byte[4];
                stream.Read(metaLengthBytes, 0, metaLengthBytes.Length);
                int metaLength = BitConverter.ToInt32(metaLengthBytes, 0);
                var metaBytes  = new byte[metaLength];
                position = stream.Position;
                stream.Read(metaBytes, 0, metaBytes.Length);
                index = new KeyValuePair <ChildrenIndex, long>(
                    typeModel.Deserialize(new MemoryStream(metaBytes), null,
                                          typeof(ChildrenIndex)) as ChildrenIndex,
                    stream.Position);
            }
            if (index.Key != null)
            {                                        // the index was deserialized.
                _cachedIndexes.Add(position, index); // add to cache.
                position = stream.Position;
                int leafs = 0;
                if (index.Key.IsLeaf != null)
                {
                    for (int idx = 0; idx < index.Key.IsLeaf.Length; idx++)
                    {
                        var localBox = new BoxF2D(index.Key.MinX [idx], index.Key.MinY [idx],
                                                  index.Key.MaxX [idx], index.Key.MaxY [idx]);
                        if (localBox.Overlaps(box))                            // there will be data in one of the children.
                        {
                            if (index.Key.IsLeaf [idx])                        // deserialize and search the leaf-data.
                            // calculate size.
                            {
                                int size;
                                if (idx == index.Key.IsLeaf.Length - 1)                                   // the last index.
                                {
                                    size = index.Key.End - index.Key.Starts [idx] - 1;
                                }
                                else                                     // not the last index.
                                {
                                    size = index.Key.Starts [idx + 1] -
                                           index.Key.Starts [idx] - 1;
                                }
                                long offset = position + index.Key.Starts [idx] + 1;
                                if (!_cachedLeaves.TryGet(offset, out leaf))                                    // the leaf was not cached!
                                {
                                    leaf = this.SearchInLeaf(stream, offset,
                                                             size);
                                }
                                for (int dataidx = 0; dataidx < leaf.Key.Count; dataidx++)                       // check each overlapping box.
                                {
                                    if (leaf.Key [dataidx].Overlaps(box))                                        // adds the object to the result set.
                                    {
                                        result.Add(leaf.Value [dataidx]);
                                    }
                                }
                                leafs++;
                            }
                            else                                 // deserialize the node and the children.
                            {
                                stream.Seek(position + index.Key.Starts [idx], SeekOrigin.Begin);

                                this.Search(stream, box, result);
                            }
                        }

                        if (_searchCancelled)
                        { // make sure to exit on cancelled search.
                            break;
                        }
                    }
                }
                return;
            }
            throw new Exception("Cannot deserialize node!");
        }