void Awake() { bndDetect = GameObject.Find("Player").GetComponent <BoundsDetector>(); talk = GameObject.FindWithTag("TalkButton"); ttPrompt = GameObject.FindWithTag("TutTerryPrompt"); qMenu = GameObject.FindWithTag("QuestMenu"); }
void Awake() { bndDetect = GameObject.Find("Player").GetComponent <BoundsDetector>(); shop = GameObject.FindWithTag("ShopButton"); mPrompt = GameObject.FindWithTag("MerchantPrompt"); sMenu = GameObject.FindWithTag("ShopMenu"); noMoneyButton = GameObject.FindWithTag("NoMoney"); }
void Awake() { bndDetect = GameObject.Find("Player").GetComponent <BoundsDetector>(); nothingMessage = GameObject.FindWithTag("ChestOpen"); player = GameObject.Find("Player"); }
void Awake() { bndDetect = GameObject.Find("Player").GetComponent <BoundsDetector>(); player = GameObject.Find("Player").GetComponent <PlayerController>(); }