private void DecreaseValue( object sender, RoutedEventArgs e ) { Value--; if (BoundToResident) { BoundToResidentEventArgs newEventArgs = new BoundToResidentEventArgs( BoundToResidentRoutedEvent, "Decrease", new SoldierModel() { Position = ResidentType } ); RaiseEvent(newEventArgs); } }
private void IncreaseValue( object sender, RoutedEventArgs e ) { Value++; if (BoundToResident) { BoundToResidentEventArgs newEventArgs = new BoundToResidentEventArgs( BoundToResidentRoutedEvent, "Increase", new SoldierModel() { PersonName = "", Age = 0, Type = "Soldier", Position = ResidentType } ); RaiseEvent(newEventArgs); } }