コード例 #1
0
ファイル: Resizer.cs プロジェクト: wheeliemow/MyMoney.Net
        protected override void OnPreviewMouseMove(System.Windows.Input.MouseEventArgs e)
        {
            base.OnPreviewMouseMove(e);

            if (!IsEnabled)
            {
                return;
            }

            Rect newBounds = this.initialBounds;

            Point  pos = e.GetPosition(this);
            double dx  = pos.X - mouseDownPosition.X;
            double dy  = pos.Y - mouseDownPosition.Y;

            if (dragging == Corner.Middle)
            {
                newBounds.X += dx;
                newBounds.Y += dy;
                this.bounds  = newBounds;
                PinToLimits();
                InvalidateVisual();
            }
            else if (dragging != Corner.None)
            {
                // actually move the shape!
                switch (dragging)
                {
                case Corner.TopLeft:
                    newBounds.X     += dx;
                    newBounds.Y     += dy;
                    newBounds.Width  = Math.Max(0, newBounds.Width - dx);
                    newBounds.Height = Math.Max(0, newBounds.Height - dy);
                    break;

                case Corner.TopMiddle:
                    newBounds.Y     += dy;
                    newBounds.Height = Math.Max(0, newBounds.Height - dy);
                    break;

                case Corner.TopRight:
                    newBounds.Width  = Math.Max(0, newBounds.Width + dx);
                    newBounds.Height = Math.Max(0, newBounds.Height - dy);
                    newBounds.Y     += dy;
                    break;

                case Corner.MiddleLeft:
                    newBounds.Width = Math.Max(0, newBounds.Width - dx);
                    newBounds.X    += dx;
                    break;

                case Corner.MiddleRight:
                    newBounds.Width = Math.Max(0, newBounds.Width + dx);
                    break;

                case Corner.BottomLeft:
                    newBounds.X     += dx;
                    newBounds.Height = Math.Max(0, newBounds.Height + dy);
                    newBounds.Width  = Math.Max(0, newBounds.Width - dx);
                    break;

                case Corner.BottomMiddle:
                    newBounds.Height = Math.Max(0, newBounds.Height + dy);
                    break;

                case Corner.BottomRight:
                    newBounds.Width  = Math.Max(0, newBounds.Width + dx);
                    newBounds.Height = Math.Max(0, newBounds.Height + dy);
                    break;
                }

                this.bounds = newBounds;
                PinToLimits();
                InvalidateVisual();
                if (Resizing != null)
                {
                    Resizing(this, EventArgs.Empty);
                }
            }
            else
            {
                if (TopLeftThumb.Contains(pos))
                {
                    Cursor = System.Windows.Input.Cursors.SizeNWSE;
                }
                else if (TopMiddleThumb.Contains(pos))
                {
                    Cursor = System.Windows.Input.Cursors.SizeNS;
                }
                else if (TopRightThumb.Contains(pos))
                {
                    Cursor = System.Windows.Input.Cursors.SizeNESW;
                }
                else if (MiddleLeftThumb.Contains(pos))
                {
                    Cursor = System.Windows.Input.Cursors.SizeWE;
                }
                else if (MiddleRightThumb.Contains(pos))
                {
                    Cursor = System.Windows.Input.Cursors.SizeWE;
                }
                else if (BottomLeftThumb.Contains(pos))
                {
                    Cursor = System.Windows.Input.Cursors.SizeNESW;
                }
                else if (BottomMiddleThumb.Contains(pos))
                {
                    Cursor = System.Windows.Input.Cursors.SizeNS;
                }
                else if (BottomRightThumb.Contains(pos))
                {
                    Cursor = System.Windows.Input.Cursors.SizeNWSE;
                }
                else
                {
                    Cursor = System.Windows.Input.Cursors.Arrow;
                }
            }
        }
コード例 #2
0
ファイル: Resizer.cs プロジェクト: wheeliemow/MyMoney.Net
        protected override void OnPreviewMouseLeftButtonDown(System.Windows.Input.MouseButtonEventArgs e)
        {
            base.OnPreviewMouseLeftButtonDown(e);

            if (!IsEnabled)
            {
                // resizing is not enabled.
                dragging = Corner.None;
                return;
            }

            Cursor = System.Windows.Input.Cursors.Arrow;

            Point pos = e.GetPosition(this);

            if (TopLeftThumb.Contains(pos))
            {
                dragging = Corner.TopLeft;
            }
            else if (TopMiddleThumb.Contains(pos))
            {
                dragging = Corner.TopMiddle;
            }
            else if (TopRightThumb.Contains(pos))
            {
                dragging = Corner.TopRight;
            }
            else if (MiddleLeftThumb.Contains(pos))
            {
                dragging = Corner.MiddleLeft;
            }
            else if (MiddleRightThumb.Contains(pos))
            {
                dragging = Corner.MiddleRight;
            }
            else if (BottomLeftThumb.Contains(pos))
            {
                dragging = Corner.BottomLeft;
            }
            else if (BottomMiddleThumb.Contains(pos))
            {
                dragging = Corner.BottomMiddle;
            }
            else if (BottomRightThumb.Contains(pos))
            {
                dragging = Corner.BottomRight;
            }
            else
            {
                dragging = Corner.Middle;
            }

            initialBounds = bounds;

            e.Handled         = true;
            mouseDownPosition = pos;
            System.Windows.Input.Mouse.Capture(this);

            if (timer == null)
            {
                timer = new DispatcherTimer(TimeSpan.FromMilliseconds(30), DispatcherPriority.Normal, OnTimerTick, this.Dispatcher);
                timer.Start();
            }
        }