コード例 #1
0
 // Start is called before the first frame update
 void Start()
 {
     BT_Attack    = FindObjectOfType <BT_Attack>();
     anim         = GetComponent <Animator>();
     rigidbody    = GetComponent <Rigidbody>();
     BotoesLivres = GetComponent <BotoesLivres>();
 }
コード例 #2
0
ファイル: Player_Pulo.cs プロジェクト: ryuenjin/gladiatron
 // Start is called before the first frame update
 void Start()
 {
     rigidbody    = GetComponent <Rigidbody>();
     anim         = GetComponent <Animator>();
     BotoesLivres = GetComponent <BotoesLivres>();
 }