public virtual void Reset() { if (BehaviorTree != null) { BotMemory.ResetMemory(BehaviorTree, true); } m_navigation.StopImmediate(true); AgentActions.AiTarget.UnsetTarget(); }
public void Reset() { BotMemory.ResetMemory(BehaviorTree, true); //m_target.UnsetTarget(); m_navigation.StopImmediate(true); }
public virtual void Reset() { BotMemory.ResetMemory(true); m_navigation.StopImmediate(true); AgentActions.AiTargetBase.UnsetTarget(); }