public BonusItemData GetBonusItem(int level) { BonusItemData result = null; bonusItemDict.TryGetValue(level, out result); if (result == null) { result = current; } else { current = result; } return(result); }
void SpawnBonusItem(int level) { BonusItemData biData = GetBonusItem(level); if (biData == null) { return; } GameObject bonusItem = Resources.Load("Prefabs/BonusItem", typeof(GameObject)) as GameObject; if (bonusItem != null) { bonusItem.GetComponent <BonusItem>().data = biData; bonusItem.GetComponent <SpriteRenderer>().sprite = bonusItem.GetComponent <BonusItem>().data.sprite; GameObject bi = Instantiate(bonusItem); GameManager.instance.map.bonusItem = bi; } }
public HttpResponseMessage AddGDMoney([FromBody] BonusItemData bid) { return(new HttpResponseMessage { Content = new StringContent(bosRuleBLL.AddGDMoney(bid), Encoding.GetEncoding("UTF-8"), "text/json") }); }