Inheritance: MonoBehaviour
コード例 #1
0
    public override Weapon DeepCopy(WeaponData weaponData, Player player)
    {
        BombWeapon copy = new BombWeapon(weaponData, player);

        return(copy);
    }
コード例 #2
0
 private void Start()
 {
     bombControl = GetComponent <BombWeapon>();
 }