public override void Init() { label = RandomUtil.Int(4); color = RandomUtil.Int(4); Log($"Button: {ColorNames[color]} {Labels[label]}"); solRequiresHold = color == 2 && label == 1 ? true : BombInfo.GetBatteryCount() > 1 && label == 1 ? false : color == 3 && BombInfo.IsIndicatorOn(Indicator.CAR) ? true : BombInfo.GetBatteryCount() > 2 && BombInfo.IsIndicatorOn(Indicator.FRK) ? false : color == 1 ? true : color == 0 && label == 2 ? false : true; Log($"Solution: " + (solRequiresHold ? "HOLD" : "PRESS")); }